Author: ZeroIP
Author Website:

Requirements: S.t.a.l.k.e.r. mod
Island(s): Namalsk
Playable options: N/A

Version: 0.1 Alpha

Date: 2015-12-01 07:14

Comments: (0)


Project SR: S.T.A.L.K.E.R. Revival

Avery Broere

This is essentially me taking someone’s finished project and just trying to polish it. Originally this was a brilliantly complex mod for ArmA 2 that could have easily been a DayZ Killer (it came out first I believe) if it had taken off at all. I’ve ported it over to OA, extended it to be a proper multiplayer gamemode for up to 64 players, and refined what I thought was annoying about it, as well as documenting some things in-game. I wouldn't expect any updates as I just wrapped up what I had going along.

Hopefully this can be successful, as this mod certainly deserves it, and all I tried to do was slightly improve it. Enjoy!

  • You can now run this off of a server for up to 64 players in an in-deph and interesting multiplayer gamemode.
  • New day/night cycle to adapt to new multiplayer focus.
  • Makers showing off all interesting and important spots in-game to make playing much less frustrating.
  • Removal of mines and other traps from all main roads to make travelling actually possible.
  • Some in-game documentation of mechanics, however incomplete.

  • Installation:
    Extract the .pbo file(s) to your ArmA2 Operation Arrowhead\MPMissions folder.

    - Arma 2
    - S.t.a.l.k.e.r. mod

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