Author: code34
Author Website:

Requirements: No addons required

Version: 0.4

Short description: OO GRID is a class (object oriented) grid that permits to manage a virtual strategic GRID of sectors on map.

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Date: 2016-01-17 09:11


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OO GRID - oriented object Strategic GRID

by
code34


Description:
OO GRID is a class (object oriented) grid that permits to manage a virtual strategic GRID of sectors on map. This object will permit to handle some events depending of objects/players position, create some virtual life & scenari, etc. This object uses Object Oriented SQF scripting of Naught and doesn't require to use addon.


Features:
Translation Position to Grid position


Installation / Usage:
For usage instructions and information of how to use the OO GRID - oriented object Strategic GRID please refer to the included documentation and/or example mission.


Credits & Thanks:
Author: code34


License / Disclaimer:
Under Gpl, you can share, modify, distribute this script but don't remove the licence and the name of the original author.
Copyright (C) 2013-2016 Nicolas BOITEUX

CLASS OO_GRID STRATEGIC GRID
This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.

This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.

You should have received a copy of the GNU General Public License along with this program. If not, see http://www.gnu.org/licenses/.


Changelog:
v0.4
- improve performance
- add direct translation for around methods
- fix around methods
- fix constructor method, add origins positions for grid
- refactory methods
v0.3
- Delete useless functions

v0.2
- Make arma not war contest

v0.1
- first release


Forum topic:
- BI forums




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