Author: Hortzy
Author Website:

Requirements: No addons required

Version: 0.9
Signed: Yes, serverkey included

Short description: Simply adds bullet casings to the ground for fired rounds

Date: 2017-02-20 07:56

Comments: (1)


Bullet Casings


This is a simple mod I created because of a request that I read on the forums.

What does this mod do?
- Simply adds bullet casings to the ground for fired/empty rounds
- The sole purpose of this mod is just to add that little extra bit of immersion

How to activate this mod?
- Subscribe.
- Activate in Arma 3 Launcher
- Play

What is included in this mod?
- Casings for all hand-held Weapons
- Timer for empty casings to get deleted (Default = 10 minutes)
- Total Limit for empty casings at one time (Default = 100)
- GUI for Customizable Settings
- Ability to have AI drop casings aswell.

To install the Bullet Casings you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

How do I edit my Settings?
- Custom Settings are now located in the Map menu, You can access it by press 'M'.
You will then see a New Diary Entry for Bullet Casings (MOD)

Steam Workshop:
- Subscribe

-Added GUI for configuration of Bullet Casing Settings
-Added Saving of Personal Settings
-Completely Removed Usage of Userconfig File
-Fixed AI not dropping casings
-Fixed Error "No entry 'bin/config.bin/CfgPatches/bullet_cases.units.'"
-Adjusted Code to work with new User Settings Method

- Several Optimizations to code
- Removed debug messages
- added compatibility with most weapons (including addons)
- removed caseless rifles from script
- added new BI KEY (Important for server owners!)

- Fixed UserConfig Errors that occured for some players using WithSix and other Launcher programs.
- Slight adjustment to some core code.

-Fixed error with mod.cpp file
-Various adjustments to core code

- Fixed path to UserConfig file.
(Simply Edit the userconfig to your own preference, Do not move it)
- Changed default max rounds from 150 to 100.

- Added Timer to delete empty casings (Default = 10 mins)
- Added Limit to amount on casings at one time (Default = 150)
- Added Casings for multiple calibers with models (Rifles, Sniper Rifles and Pistols)
- Added UserConfig File in Mod Directory for Custom Timer and Limit Values
- Added ability to call Function on AI through UserConfig file (Only works for units present on mission start)
- Reworked HZ_fnc_BulletCasings to include more parameters for mission makers

Adjusted placement of empty rounds on ground.
Added ability for mission makers to call function on AI if they wish.
Example = [_Soilder1] call HZ_fnc_BulletCases;

Fixed - Error popping at launch "file basicDefines_A3.hpp" not found. Thanks to Gabenfoodle for pointing out this error!

- first release

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