Author: MrSanchez
Author Website:

Requirements: No addons required

Version: 1.1
Signed: Yes, serverkey included

Short description: This mod adds an extra bit of gore into ArmA 3.

Date: 2016-06-06 10:23


Comments: (4)
Rating:



 

Head gore Mod

by
MrSanchez


Description:
This mod adds an extra bit of gore into ArmA 3.
It allows you to burst people's heads with a powerful enough weapon.

The mod is configurable using a module found under Editor -> Modules -> MrSanchez -> Headgore

In the module settings you're able to change:
The caliber needed for decapitation (to e.g. change .408 req to 5.56mm)
The chance decapitation may occur
The amount of time gibs stay visible
The influence wearing a helmet has upon the decapitation requirements

It is multiplayer compatible. It must be run server & client sided if used in MP.
The mod is also compatible with the Zombies & Demons mod which will have this head gore feature natively built in.
If you intend to play singleplayer I highly recommend the modification "Blood Lust" by zooloo75, it works extremely well when combined with this.


Installation:
To install the Head gore Mod you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
san_headgore.pbo


Media:
https://youtu.be/ZCBb7BbcXCo


Known issues:
- A few lines in the RPT referencing a texture was not found upon decapitation


Future plans:
- An improved model for the "remainder" left after decapitation.
- Fixing the small bit of RPT spam


Notes:
If you have feedback or bugs to report, I'd be glad to hear them.
Have fun.


Steam Workshop:
- Subscribe


Credits & Thanks:
Ryan - For edited sounds & being a nice supportive bogan <3


License / Disclaimer:
You're not allowed to use this modification on monetized servers or use it for any commercial purposes.
Since it is a small modification, do not publicly redistribute it, this includes modifying and redistributing it.


Changelog:
v1.1
ADDED: New head-remainder model (thanks to Ryan & Katie)
FIXED: Compatibility issues with (ACE) revive scripts (no more headless walking humans)

v1.0
- first release


Forum topic:
- BI forums




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