Author: acemod
Author Website: https://github.com/acemod/ACEX

Requirements: Advanced Combat Environment 3 (ACE 3), Community Base addons A3

Version: 3.2.0
Signed: Yes, serverkey included

Short description: ACEX is an extra package to compliment the ACE3 modification for Arma 3.

Date: 2017-04-03 19:34


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ACEX

by
acemod


Description:
ACEX is an extra package to compliment the ACE3 modification for Arma 3. It contains additional components on top of the ACE3 modification that provide extra functionality and is entirely optional.

The mod is built modularly, so almost any included PBO can be easily removed from the configuration. This way, a team can maintain its own tailored version of ACEX by simply excluding any components they don't need, or those possibly in conflict with other mods. Modules themselves, e.g. the medical system, also include various customization options, allowing mission designers to tweak the overall experience.


Features:
Headless Client loadbalancing
Sitting
View Distance Settings


Installation:
To install the ACEX you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
acex_*.pbo


Usage:
If you installed ACEX but have trouble understanding how it all works, or where to start, read this first:
- Installation guide
- Information center


Notes:
You can help out with the ongoing development by looking for potential bugs in our code base, or by contributing new features. To contribute something to ACEX, simply fork this repository and submit your pull requests for review by other collaborators. Remember to add yourself to the author array of any PBO you will be editing and the AUTHORS.txt file; including a valid email address.

Please, use our Issue Tracker to report a bug, propose a feature, or suggest changes to the existing ones. See also:

How to report an issue
How to make a feature request
Testing & building

To help us test the latest development changes, download our master branch (directly, or with git), then assemble a test build:

Setting up the development environment – step-by-step instructions on how to properly setup and build a version of ACEX for testing purposes.


License / Disclaimer:
The project is entirely open-source and all contributions are welcome. Feel free to maintain your own custom version, so long as the changes you make are open to the public in accordance with the GNU General Public License (GPLv2).


Changelog:
v3.2.0
ADDED:
Add Volume Toggle (#47)
Add Headless blacklist group and vehicle Eden attribute (#43)
Add Korean translations (#55, #56, #57)
Add Japanese translations (#50)
Add Hungarian translations (#46)
CHANGED:
Allow Headless blacklist on group (#42)
Allow ending mission if AI distribution is disabled with present Headless Clients (#51, #60)
Prevent transferring groups with waypoints with synchronized triggers (#54, #60)
Optimize Headless handling (#60)
Optimize Sitting initialization (#59)
FIXED:
Prevent sitting on another chair if already sitting. How would that even work? (#45)
Fix Headless empty group check (#42)
DOCUMENTATION
Update Headless framework documentation (acemod/ACE3#4950)

v3.1.1
Fix "File ace_sitting.pbo is outdated" (#39)

v3.1.0
ADDED:
Add kill/death tracker to acex (#31)
Add beautified component names (#30)
German string for viewrestrictions (#26)
End mission on all players leaving when Headless Clients are present (#25)
FIXED:
Fix 2 more ace/cba log macros (#37)
Fix erroneous firendly fire msg if side is weird (#35)
Fix gunner and group view being disallowed when using View Restriction (#28)
CHANGED:
Update to new CBA logging macros (#32)
Polish translation (#23)

v3.0.0
- Initial release



- Advanced Combat Environment 3 (ACE 3)
- Community Base addons A3


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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