Author: SabreD
Author Website:

Requirements: No addons required

Version: 3.6.4.2
Signed: Yes, serverkey included

Short description: This is a port of a few of Helijah's FlightGear Planes and some of my own.

Date: 2020-02-09 12:38


Comments: (15)
Rating:



 







Secret Weapons

by
[Dust]Sabre


Description:
This is a port of a few of Helijah's FlightGear Planes and some of my own
F6F, F7F, P-38, P51, P-61, B-17, B-24, B-25, Gloster Gladiator, MB5, TBF Avenger, T6-Texan, M.B.5
IL-2, I16, La-5, S510,
BF-110, Me-262, Ho-229, Do-335, BV-141, He-111, B.534, W-34, G.55, Kate, Ki-61, M6A,


Installation:
To install Secret Weapons you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
sab_*.pbo


Media:



Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Credits & Thanks:
Helijah for the models and textures http://helijah.free.fr
Alwarren for the Blender Toolbox
Feint for Track IR extension
Hnchmc for scripts
Arma 3 port by [Dust]Sabre


License / Disclaimer:
This addon for Arma 3 is released under CC-BY-SA
The authors of this addon give no warranty


Changelog:
3.6.4.2
-added tracer smoke effect
-fixed B17 bay door texture
-preview of Ju88 changes

3.6.4.2
-added tracer smoke effect
-fixed B17 bay door texture
-preview of Ju88 changes

3.6.4.1
- added Submarine Chaser (WW1)
- added Submarine Torpedos (slow and range restricted for balancing)
- tweaked torpedos (aerial torpedos now have to be dropped below 190 km/h and 35m)
- added elevation info to gunsights to naval guns (which now elevate with page up and page down)
- tweaks to Ju88 and P61
- added shadowlods for the smaller boats (thx Eaglke)

3.6.2
-added Axis Speedboat
-added WW1 freighter
-fixed some rvmat issues on cruiser and u7

3.6.0
naval update:
-added liberty (victory) ship,
-added He 162,
-updates to cruiser (medium artillery now functional),
-updates to submarines (better submerging, crew can turn in),
-updates to navy (texture/uv map update,

3.5.1
added surface launchable torpedos,
added depth charges,

3.5.0.1
-fixed a small camo issue on Bf 109

3.5.0.02
100.000 subscriber special
-added Bf 109
-added Ta 152
-added ANZACSAS Stevens smoke and fire effects
-various small tweaks

3.5.0.01
100.000 subscriber special
-added Bf 109
-added Ta 152
-added ANZACSAS Stevens smoke and fire effects
-various small tweaks

3.5.0.
100.000 subscriber special
-added Bf 109
-added Ta 152
-added ANZACSAS Stevens smoke and fire effects
-various small tweaks

3.4.1.
- Luftwaffe interior update for Do 335, Me 262, Ba 349, Ho 229,
- Tweaks to Fw 190, Bf 110, He 111,

3.4.
- TeTeT added fully operational aerial torpedos!
- submarines can sort of dive now (better to start them underwater though)
- Bf 110 updated/ general Luftwaffe update
- some performance tweaks to scripts

3.3.1
hotfix for Me-262 rvmat crashing game

3.3.0
-fixed turrets,
-some planes now have separate muzzleflashes, for mixed armament (FW190, A6M, MS406,..),
-added pre alpha preview of Tu SB, P-39 and MS.406,

3.2.1
-fixed Zeus - thx to Kju
-probably fixed factions for ALIVE?
-some small tweaks (added Ju-88 BmB version as default)
-the W-34 got a new LW default texture and a whatyacallit around the engine

3.2
As mentioned I have removed a lot of clutter from the mod (most of the unfinished interiors and textures).
This may affect some missions and the integration mods : (
Upon request I can upload an old version to steam WS so people can fix missions or whatever.
-Further changes to flightmodels to balance them better (ongoing process, 30% finished)
-All aircraft now feature one default livery only in the base mod (more liveries in extra mod to be launched soon).
-Carriers can now repair and refuel (near island),
Added some extra factions (ROCAF, RAAF, ...)
Added A5M (without interior),
Added A-26 (without interior),
Added M6a K (without interior),
Added preview of Ju-88 (without interior),
added Ki-100,
Added P-51B,
Updated P-61,
Updated F6F,
Updated F7F,
Updated TBM Avenger,
Updated SBD Dauntless,
Updated B-17, B24, and B25,
Special thanks go out to TeTeT who developed and contributed a carpet bomb module that is also very good to make bombers fly in formation! He also had a look at the flak script and improved it! This also helps the searchlights to keep track of planes. Many thanks!

3.1.1
3.1
-added Coolman Mod53 Scooter
-facelift for M.B.5
-facelift for P-51
-preview of Ca-12 Boomerang
-other random changes

3.01
-fix for F4Us missing sound
-added light to searchlight (thanks to S.Compton).
-refinement to Flak Script

3.0
-Ryan PT22 is back
-C47 added, DC-3 went back to civil aviation mod
-changed some factions
-most sounds redone
-flak generators can now be switched on or off, also from ingame by standing next to it
there are 2 types: some that shoot visibly, some that are in stealth mode (flak88 and searchlight)
-updated La5, Ju87
-further changes to flightmodels
-some textures updated
-a few more accessories available
-small scooter added (very wip)
-a lot of other things I can not remember right now

2.97
small tweak update:
-added new M2 model for B17,24,25, - decreased gunner turret range and made them less likely to hit
-Fw 190: added paint schemes, added better interior
-F4u: changed fuselage and cabin, made r wing a separate camo. for custom textures: slap texture on twice and it will work again
-He 111: added normal map
-La 5: work in progress to exterior
-A6m: changed normal map
-Dauntless: added normal maps and better turret
-thanks to Kju for allowing me to use the IFA gunsight reticle,
-further changes to flight model

2.95
-added preview of FW-190 A3
-made P-51 texture mapping 2 sided (optional, camo1 and camo2 selection).
Just slap on your custom one sided texture twice to make it work again.
-tweaks to flight model. Fighters handle a little more realistic (not implemented for all yet).

2.90
- changed factions to IFA/FoW standard (blue=axis, green=allies)
- tweaks to the navy, cannons now even fire when player is aboard (thx Kju!)
- minor changes to some aircraft
- artillery pieces were repainted and now have wreck models
- added vanilla repaint pilot/sailor

2.81
-recalibrated battle ship firing effects (toned down)
-recalibrated some of the scripts
-facelift of Ki-61, G.55, F6F and some others (shadow lod, rvmat)
-burning planes will be ok if engine is switched off
(had to remove throttle dependency, as it did not work for all)
-turrets can now be placed on Navy carriers
-fixed various issues

2.8
added Battleship,
added submarine,
added some static turrets,
updated F4U,
updated Texan interior shadow,
updated radial engine,
fixed P-61 aileron shadow,
fixed Dauntless get in point,
modified engine startup script,
burning planes will be ok if throttle is reduced,
Flak Generator now features a switch to set to high altitude,

2.75
-added turrets to the navy
-minor tweaks to various items
-added green side flak generators for the weird ww2 mod faction systems around

2.7
added Bachem Natter,
added SBD Dauntless,
added Gloster Meteor,
added various navy assets,
as always, perpetual pre alpha preview version, yada yada yada

2.6
-carriers are now funtional, thanks TeTeTe3!
-i400 can drive around but not much more
-various tweaks to the eventhandler scripts (buffeting, camshake, etc)
-tweaks to handling, mainly B-25, A6M
-tweaks to top speed: P-38 greater, A6M reduced

v. 2.50
-updated A6M Zero,
-updated Me262,
-updated Bf110,
-added several scripts for more immersion,
-new tracers,

v 2.46
-improved engine start script
-tweaked engine fire script (switching off can prevent explosion when damaged)
-fixed P-61 interior shadow

v 2.45
-modified B-17 (liveries, interior, turrets)
-modified P-51 (liveries, rvmats)
-modified P-38 (rvmats)
-modified La-5 and updated interior shadow lod
-added script to make things fall off the planes when damaged
-tweaked armaments slightly

2.41
- major overwhaul of P-51:
modified physX, modified 3d model, modified materials, changed liveries
had to remove some paint schemes. too much work to keep up to date. added texture template to the steam ws thread

v 2.39
-put B-17 back in with the correct team
-more P-51 love, updated rvmat,textures and sound

v 2.36 b
-another attempt to fix bombs
-more tweaks to P-51 and F4U physX
-experimental sound changes

v 2.36
-another attempt to fix bombs
-more tweaks to P-51 and F4U physX
-experimental sound changes

v. 2.35
-fixed pylon cannons (bk37,50)
-fixed some parts of the P-51 while making physx worse
-fixed some parts of the F4U while making physx worse
-fixed F6F getting sploded by physx

v 2.31
- changed ground handling of P51 and A6M. Let me know if it is better or worse

v 2.3
-fixed bombs being broken by Tank DLC Update

v 2.25
-small adjustments to F4U, P26, D510
-Me262 can now use BK 50
-added DC-3/C-47

v 2.2
- Zero and P51 slightly tweaked
- B17 armament upgraded
- Bf-110 can now carry BK37
- added F4U Corsair

v 2.10
-P-51 Upgrade (new prop, new uvmap, new textures)
-Preview Versions of A6M, P26, D510, Ju87
-added bk37 cannon for Ju87
-old classnames now spawn a little bird and should enable use of outdated missions
-B24 now takes some damage at least. still not sure why it is so hardy
-weapons fire faster, armor reduced for most planes
-added random explosion effect to fire script

v 2.01
-fixed some of the issues caused by the 1.78 Arma Update
-removed dependencies
-several rvmats, normal-,specular- and ambient occlusion maps redone
-removed yak23 (to mil aviation), ryan pt (to civ aviation)

v 2.0
-fixed some of the issues caused by the 1.78 Arma Update
-removed dependencies
-several rvmats, normal-,specular- and ambient occlusion maps redone
-removed yak23 (to mil aviation), ryan pt (to civ aviation)

v 1.96
changed avia uv map
added w34 float version

v 1.95
-some tweaks, some updates to pylon system,
-added T6, P51, W34

v1.94
added B24
small tweaks, fixed carrier aircraft (F7F,F6F)

v1.93
fixed the B17,
added preview of the F7F,
small updates to the M6a

v1.92
minor adjustments

v1.91
reorganizes the addon
readded the carrier and submarine (just decoration for now)

v1.8
partially updated the Alphajet, T-28, Panther and P-38 with some new features.

v1.795
fixed HE-111 entry points

v1.79
added MB 339 (not finished yet)
added experimental KC737 version

v1.75
added BF-110
fixed some frontal armorsettings

v1.7
added Ryan PT
added Yak 23
moved C2a here

v1.6
added IL-2
added Fiat G.55
some small tweaks and some simple damage effects (thanks to Nightintruder)

v1.5
added B-25
added Bleriot-SPAD-S.510

v1.41 re
v 1.41
fix for T28

v1.4
added P-38 Lightning, Heinkel He 111, Boeing B-17

v1.3
added Me 262
added BV 141
added Horten IX

v1.2
added Martin Baker M.B.5
added Lavochkin La-5
added Dornier Do-335

v1.1
added P-61 Black Widow

v1.02
added I16, Ki-61 and F6F

v1.01
v1.00


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