Author: kju
Author Website:

Requirements: No addons required

Version: 1.1

Short description: A test mission to test damage and armoe values.

Date: 2016-10-01 11:09


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Vehicle damage and armor test mission

by
.kju


Description:
Features
Ability to select any type for vehicle target
Target vehicle placed in all 8 directions (4 cardinal and in between each)
Ability to select any weapon (as infantry or in the tank)
Instant weapon availability, instant reload, unlimited ammo
Projectile tracing
On-screen damage overview for each component ordered by damage and crew (hintC)
Disable/toggle to non intrusive side display (hintSilent)
Enable/toggle overview also for vehicle explosions via radio
Enable/toggle projectile camera via radio to follow flight path and see impact in slow-mode
Ability to change the distance of the targets via action menu
Reset (respawn, reposition, etc) all targets via action menu

Advanced features
Adjust the available weapons or vehicle targets via isKindOf filters and backlists in the init.sqf header.
Adjust the default distance of the targets in the init.sqf header.


Installation / Usage:
For usage instructions and information of how to use the Vehicle damage and armor test mission please refer to the included documentation and/or example mission.


Changelog:
v1.1
Fixed: Removed IFA3 dependency.
Added: Rockets and missiles are now available as vehicle weapons.
Added: SniperRifles can be made available via the init.sqf (L42 - comment/disabled/remove 'private _condition = false;').


Forum topic:
- BI forums




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