X-Cam-Taunus released
Mods and Addons

Silola informed us the X-Cam-Taunus team the X-Cam-Taunus terrain on the BI forums.

    Quote :
    We are pleased to announce that we have completed the first version of the X-Cam-Taunus map.
    This version is around 95% completed and we want to release the final version later this year.

    • changed: xCam_Taunus bikey + xCam Prototype bikey instead of 10 different keys
    • fixed: Missing Landcontact issue Taunus Walls in RPT
    • fixed: strange convex geo/geo physx Deox Objects
    • fixed: unaccessible ladder points Deox Objects
    • fixed: Deox Objects missing config class
    • fixed: poolpunk RMA objects RPT Spam
    • fixed: Walls_01,03,04 RPT Spam
    • fixed: Indust Concrete RPT Spam
    • fixed: Indust Stairs RPT Spam
    • fixed: Indust Pipes RPT Spam
    • fixed: Plants RPT Spam
    • fixed: Glitch to hide under dirthump in Wehrheim
    • fixed: Drivability on Taunus Wall Objects
    • fixed: Localisation Lat/Long
    • fixed: Missing Roadway Saalburg
    • fixed: Glitch to hide under dirthump in Wehrheim
    • fixed: some misplaced objects
    • fixed: wrong config entries (soundHit)
    • fixed: Localisation Lat/Long
    • added: Missing Fence K√∂nigsstein
    • added: Apron Lighting RMA
    • added: About 50 deerstands around the map
    • added: Jail-Doors

Written on 2017-01-06 20:47 by Armaholic  

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