Author: we tortured some folks
Author Website:


Version: 0.3
Signed: No

Short description: This mod adds a new faction under independent simply called "Chernarus Defense Forces".

Date: 2017-05-15 14:13

Comments: (0)



we tortured some folks

It SHOULD only require rhsgref and rhsafrf, but if it gives you any noise about weird required addons let me know and I'll fix that real quick.

Faction name: pog_cdf

Please excuse my formatting. I'm tripping out a lil right now. I'll revise later.

This is a config made with the ALIVE Orbat tool.

RHSGREF has many cool factions and weapons, but none of them can be used in ALIVE.

This mod adds a new faction under independent simply called "Chernarus Defense Forces".

It combines the air force, national guard, paratroopers and regular infantry into one army for use with ALIVE.

This means that all RHSGREF CDF content will spawn excluding the United Nations troops.

I also added three custom units of my own that are helpful, realistic and not out of place: ammo bearer (regular rifleman carrying a backpack that contains PKM ammo, spare AK mags and a RPG warhead or two), AA assistant (regular rifleman with backpack carrying one extra 9K38 strela missile) and helicopter crewman.

I also added a black zodiac boat and one group under "Sea" called "Shallow Water Patrol".

As far as groupings go I made paratroopers considered the special forces of the CDF.

There are an incredible number of groups for increased diversity on the battlefield.

I've been playing too many Combat Mission games so perhaps I overpowered some formations and will change them later.

Artillery platoons consist of six guns, sections consist of three.

Maybe I'm tripping too hard. I read too much stuff online. As I understand it I made CDF follow NATO tank formation doctrine instead of Warsaw Pact doctrine (4 tanks per formation as opposed to 3, or maybe its 2 opposed to 3 who even cares). Since the RHS team decided to give them M249s I thought that I may as well westernize their formations too.

This might be excessive, but seems to balance well enough against RHS VDV.

All planes and helicopters are included and fully work as they are intended to including with slingloading.

I tested this on a dedicated server and it worked very well. I had a very good time with other people.

This is my first "mod" ever released (I didn't do ♥♥♥♥ except press some buttons on ORBAT for two hours), but I hope that it helps all the other frustrated people out there who want to use the new RHS factions with ALIVE. I myself was at one time a person like this.

If all goes well and people like this then I will work on the other factions including the newly released Serbian faction.

PLEASE NOTE: Like my good friend "opendome" on the Bohemia Forums I took the liberty of altering the groups slightly, so they're not exactly the same as in the original GREF. I think that you will like the alterations however, such as both dedicated logistical and medical support squads.

PLEASE ALSO NOTE: Report any problems you have with it or just give feedback in general so that I can fix things and make alterations. I don't care if it's positive or negative you won't hurt my feelings I just want to know what's messed up and what's not so I can know where to go from here.

To install RHSGREF CDF ALIVE Config you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

- Completely redone faction

-Removed strange dependencies


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