Author: jarrad96
Author Website:

Requirements: RHSAFRF

Version: 1.3
Signed: No

Short description: Special Forces Faction, RHS Versions, thats adds the real life 'Anti-Balaka movement of the Central African Republic to Arma 3.

Date: 2017-05-09 07:26


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Central African Rebels [SFF-R]

by
jarrad96


Description:
Special Forces Faction, RHS Versions, thats adds the real life 'Anti-Balaka movement of the Central African Republic to Arma 3.

Note this version is dependant on RHS content. If you would prefer different dependancies there is a SMA/NIA version also available. They are not compatible with each other and cannot be enabled at the same time.

Meaning 'Anti-Machete', they were originally a collection of village defence forces and a resistance group against raiders and criminals, before overpowering them and being embroiled in the 2012-Today Central African Republic's civil war.

The Faction-
The Anti-Balaka are an originally Christian movement, now non-religious, anti-Muslim group, and they have been known to multilate, kill and then cannibalise Muslim's civilians, or 'Seleka' Muslim Goverment forces.
As a militia organisation, they have no true uniform, but often wear necklace talismans in the belief it makes them invincible.
The general militia forces will use anything they can get their hands on, from civilian clothing, guerrilla gear or mixed camos.
Weapons used by the militia consist of everything from AKM's and AKM's, AK-74's, M14's and RPG's, with sidearms varing from flares, Makarov's and M1911's.
Motto- "The Invincible"

Specialist Elements-
The FACA are former Central African Republic (CAR) soldiers who deserted from the military after a Muslim backed goverment seized power in 2012, to form the elite elements of the faction. They have more standardised Lizard camo uniforms, access to greater amounts of body armor and equipment, and are armed primarily with the AK-74 variants of rifles. IED's are used rather commonly by the Anti-Balaka forces so they have IED specialist units.

Supports-
The CAR forces are backed by jungle camouflage technicals and offroads, with re-purposed civilian trucks for transport if needed- they lack any firepower greater than the occasional 50. Cal technical.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name CAR ) Also supports ACE3 Medical system.


Installation:
To install Central African Rebels [SFF-R] you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
CAR.pbo


Changelog:
v1.3
Improved RPG Gunners- they now have a few more rounds and are V-COM AI compatible. Minor kit changes to FACA troops.

v1.2
-Changed BTR crew from Militia to FACA (Soldiers)
-Edited some units to balance FACA equipment to be more standardised- AK-74's with a mix of armor and helmets. Limited access to NVG's for FACA only, no Militia forces have NVG's.
-Added NSV 50. Cal HMG as a static weapon.

v1.1
-Added 'Scavenged BTR-60' vehicle
-Added mounted FACA squad in BTR as a squad option
-Bug fixes for Technicals and armed technical groups.
-Improved variation with more uniforms and vests for units within Militia groups.

v1.0



- RHSAFRF


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