Author: duda
Author Website: https://github.com/sethduda/AdvancedTrainSimulator

Requirements: No addons required

Version: 1.8
Signed: Yes, serverkey included

Short description: This adds Advanced Trains to your Arma 3 game.

Date: 2017-07-22 20:04


Comments: (1)
Rating:



 



Advanced Train Simulator (ATS)

by
duda


Description:
This adds Advanced Trains to your Arma 3 game.

Features:
- Drive and ride on trains in Arma 3!
- Supports all existing trains and tracks on Tanoa.
- Create custom tracks by placing APEX track objects in the editor (see directions below).
- Multiplayer support. Mod only required to be installed on server. (but needed on clients if you want custom trains or sounds)
- Supports APEX and CUPS train models.
- Supports APEX tracks (CUPS tracks still in the works!).
- 22 train cars included!
- Arma 2 tracks included!
- Blow up trains. Players riding in the cars will be killed.

- Supports cable cars!


Installation:
To install Advanced Train Simulator (ATS) you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
ATS_AdvancedTrainSimulator.pbo


Media:


Armaholic.com has its own Youtube channel where we will cover the Community made releases.
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Credits & Thanks:
ats/core created by duda, eagledude, Aussie
ats/tracks/cable created by hcpookie
ats/trains/A2 created by BI imported by Aussie and eagledude
ats/trains/AE created by Arunas B., imported by IN005
ats/trains/cable created by Turgut G, imported by hcpookie
ats/trains/SD60 created by PolySquid, imported by IN005
ats/trains/steam created by Profi Developers, imported by badbenson
ats/trains/vl created by Citizenship, imported by hcpookie and duda
ats/tracks/a2 created by BI and included with permission from CUP and help from eagledude and Aussie
ATS trailer created by Dan

Changelog:
v1.8
- PR0L4M3 added a LA Metro train!
- Train platforms and overhead wire objects added
- When players exit the train, they will now be positioned on top of the platform instead inside it

v1.7
- Added working doors and walkable interiors to passenger trains (High Speed train and VL Electric Engine/Wagons, Cable Car) (Eagledude)
- Improved damage simulation on the cable car (Eagledude)
- Improved damage simulation of A2 tank car (Eagledude)
- Disabled model damage for A2 tracks (duda)

v1.6
- Added ability for all trains to hit and destroy objects / vehicles on the track
- Improved train models (addtional glass windows, better damage effects)

v1.5
- Updated all trains to support damage handling and textures
- Updated all trains to support breakable glass
- Added TNT car (will cause large explosion and blow up other nearby cars)
- Improved damage handling for all trains

v1.4.02
- Adding back legacy CfgPatch classes

v1.4.01
Fixing issue with train sounds for Apex locos

v1.4
- Added train lights to the A2 and High Speed trains. (thanks to eagledude!) New Controls:
- Lights: L
- Imported Arma 2 tracks into the mod (With permission from CUP and help from eagledude and Aussie!). Also includes a stone bridge provided by Aussie.
- Added the ability to destroy all of the train cars. Drivers and/or passengers will be killed if their car blows up. (thanks to eagledude)
- Added APEX train and track classes into the ATS props section in eden editor.

v1.3
- Added train sounds (plus steam engine sounds!) New Controls:
- Horn: H (Hold H for longer horn)
- Bells: G (Hold G for longer bells)
- Turn off engine: E (Turns off engine idle sounds while train is not moving)
- Added first person views to all trains (press numpad-enter or zoom in with mouse wheel)
- Updated player position to follow train
- Improved train attachment simulation (so they don't clip into each other while attaching)
- Updated CfgRemoteExec rules with new function (see description)

v1.22
v1.21
v1.2
- Added 22 new train cars!

v1.1
Improves initial loading time by about 3-4x
Fixes issue that caused train to start off track when you first get in
Updated animations so the first 3 cars' wheels animations play
Updated the event frame handlers so they should work in exile
Fixed issue that made cars fly in from above when you attach in MP

v1.0


Forum topic:
- BI forums


Steam Workshop:
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Tags: Enhace,   Equipment,   Mod,   Modern,   Objects,   Simulation,   Simulator,   Tracks,   Train,   Vehicle