Author: Daniel110291
Author Website:

Requirements: Arma 3 Karts, Arma 3 Helicopters, Arma 3 Marksmen, Arma 3 Apex, Red Hammer Studios AFRF 0.4.2.2, Red Hammer Studios USAF 0.4.2.2, Red Hammer Studios GREF 0.4.2.2, Red Hammer Studios SAF 0.4.2.2
Island(s):
Playable options: N/A

Version: 1.1

Date: 2017-04-13 11:29


Comments: (0)
Rating:



 



Urban Raider Mod

by
Daniel Caruana Smith


Description:
The Urban Raider Mod is an arcade style game mode with a heavily randomised set of features . . .no two raids are exactly the same.

Influences
Escape from Tarkov, Arma 2 DayZ, Project Argo, Hitman series.

Core Game Play
The player spawns in a hanger on Altis which serves as base camp. From a map in the camp the player can go on a number of raids in different urban environments around Altis. The raids themselves are heavily randomised, however your main goal is always to survive and pickup loot to make it through the coming rounds. After 10 minutes your exfiltration point will appear and you are free to end the raid whenever you wish. There is no end game, you basically keep going in raids until you die. There is a save feature incorporated in the Altis map.

Randomised elements:
Number of AI
Type of AI
Skill of AI
Time of day
Location of raid
Starting point of player during a raid.
Loot system


Future updates in order of priority:
Add more items to loot table (currently very small variety of weapons, this will change soon)
XP System for kills (currently in testing phase)
Shop system (currently in experimental phase)
Add more cities to raid (currently only 5 cities available)
Weather Randomiser


Requirements to play:
Arma 3 Karts
Arma 3 Helicopters
Arma 3 Marksmen
Arma 3 Apex
Red Hammer Studios AFRF 0.4.2.2
Red Hammer Studios USAF 0.4.2.2
Red Hammer Studios GREF 0.4.2.2
Red Hammer Studios SAF 0.4.2.2


Credits to:
Bohemia Interactive
Red Hammer Studios
bangabob (Loot script)
spunFIN (AI Spawn Script Pack)
IO Interactive (Hitman games soundtrack)


Changelog
v1.1
Added facewear to loot table
Added headgear to loot table
Added backpacks to loot table
Added 5 new rifles to loot table
Added garbage bin at base camp
Added a few more items and lights at base camp
Changed round time to 10 minutes before exfiltration becomes available




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Tags: Game Mode,   Raid,   Sandbox,   Urban