Author: rebel12340
Author Website:

Requirements: Task Force Arrowhead Radio, Community Base addons A3

Version: 0.1.0

Short description: This script will jam radios for all players within a given radius of a jamming vehicle. Jamming is stronger nearer to the vehicle, while less strong at the edges of the radius.

Date: 2017-04-18 08:55


Comments: (1)
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Radio Jamming Script for Task Force Radio

by
rebel12340


Description:
This is a multiplayer compatible script that jams the radios of players that are in range of the jamming device(s).
The script supports multiple jammers and terminates once all of the jammers have been destroyed.
This script affects each player individually, so a person standing inside the radius will have their radio jammed, while someone else standing outside of the radio will not have their radio jammed.


Installation / Usage:
For usage instructions and information of how to use the Radio Jamming Script for Task Force Radio please refer to the included documentation and/or example mission.

To use this script simply place down the object(s) you want to act as the jammer(s) in the editor and give the object(s) a variable name (Ex: Jammer1)
create a file in the mission folder called: initPlayerLocal.sqf
put the following line into initPlayerLocal.sqf: radioJammer = [[Jammer1]] execVM "TFARjamRadio.sqf";

You can also change the radius and strength of the jamming signal if you wish.


Changelog:
v0.1.0



- Task Force Arrowhead Radio
- Community Base addons A3


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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Tags: Environment,   Jam Radio,   Jamming,   Modern,   Radio,   Script,   Simulation