Author: Devastator_cm
Author Website:

Requirements: Community Base addons A3, RHSUSAF, FIR AWS (AirWeaponSystem), FIR Pilot & Crew Pack, Road Runners LBT 6094, RH Pistol pack

Version: 4.1
Signed: Yes, serverkey included

Short description: This mod is bringing some vehicles which are used at the moment by Turkish Army. Vehicles: C-130, AH-1, CH-47

Date: 2018-10-20 07:28

Comments: (0)


Devas Turkish Armed Forces Mod


This mod will bring vehicles, units, weapons and objects which are used at the moment by Turkish Army via re-texturing (i.e. RHS and Firewill's models) and including donated models (i.e. HAFM F-4 and TRYK Hood).

- C-130
- AH-1
- CH-47
- UH-60
- F-4E 2020 Terminator
- Leopard 2a4

- Fixed Wing Pilots
- Rotary Wing Pilots
- OKK Operators (Turkish Special Forces, Maroon Berrets)
- Mechanized Vehicle Crew

- Turkish Flag
- Military Zone Sign
- Mine Field Sign
- Items and equipment boxes

To install Devas Turkish Armed Forces Mod you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Credits & Thanks:
- Red Hammer Studio for their awesome mod
- Aplion for the F-4 and help!
- PuFu and da12thMonkey. Thanks a lot guys for your support and patience!
- Simfighterstr for reference photos

- Fixed: Umtas (Hellfire) can lock now to targets
- Fixed: Error message due to chemlights of default mech. driver fixed
- Twealed: Helicopter and C130 huds are tweaked
- Tweaked: SAT Insignia and Ranks have better textures
- Tweaked: OKK Camo color adjusted
- Tweaked: Turkish map on G-Suit has correct direction
- Added: New Turkish Red Crescent Flag
- Added: New Turkish Map Marker
- Added: New OKK Boonies
- Added: Flight suit for 161 and 181. F-16 Fleets

- Added: Typ-209 Submarine
- Added: Unimog 1300L
- Added: SAT Operators (Turkish Navy Special Forces, Underwater Offence)
- Added: Navy Crew
- Tweaked: Leopard 2A4 Camo and Material Files
- Fixed: F-4 Engine Idle Inside sound fixed
User Manual for Submarine is inside mod folder / Denizalti icin kullanim klavuzu mod folderinin icinde bulunmaktadir.

- Fixed:Missing long distance texture for UH-60 added
- Fixed:Missing long distance texture for CH-47 added

- Tweaked: Leopard 2A4 Hitpoints in general tuned further based on feedbacks.

- Fixed: Leopard 2a4 hull hitpoint. Not it is possible to destroy it totally.
- Tweaked: Leopard 2a4 commander optic has similar zoom levels like real PERI-R17A1
- Tweaked: Leopard 2a4 gunner optic has similar zoom levels like real EMES-15
- Tweaked: Leopard 2a4 commander and gunner optics have only Thermal and normal vision
- Added: Engine destruction effects added to Leopard 2a4
- Tweaked: Leopard 2a4 commander optic turn limits adjusted
- Tweaked: Leopard 2a4 barrel vertical adjustment speed reduced

- Added: Leopard 2a4 (2 Desert and 1 Woodland Camo)
- Added: Mechanized Vehicle Crew
- Added: Patches for the ranks
- Fixed: F-4E landing gear physix adjustment
- Fixed: Jettison fuel tank fixed

- Tweaked: Default scopes of infantry changed
- Tweaked: Pilot class has preset ACE3 settings for G-Force limits
- Tweaked: Uniform description fixed from Multicam to Tubitak Nano
- Tweaked: Equipment box will have only PARA version of M249
- Added: Equipment box has M1911 and Yavuz 16 handguns
- Added: Yavuz 16 handgun
- Tweaked: Texture fixes for hood and pilot suits
- Tweaked: Jettison Fuel Tanks works properly. F-4E will have less fuel in case it has no fuel tanks loaded

- Added: OKK Personal
- Added: Fix & Rotary Wing Pilots
- Added: Uniforms, Helmets, Vests, Bags, Bandanna
- Added: Equipment boxes

- Tweaked: Move inside command is fixed by C-130 and CH-47
- Tweaked: Mission ";" in F-4 config fixed to prevent RPT entries

- Tweaked: AH-1 will have single object in editor as RHS started to use pylons to set different weapon settings
- Tweaked: AH-1 missiles (Hellfire & DAGR) are replaced with Turkish equivalents
- Tweaked: AH-1 will have tracer round per 5 rounds
- Tweaked: AH-1 fold rotor option disabled
- Tweaked: Existing UH-60 with gun replaced with unarmed version
- Tweaked: It will not be possible to choose US Army skins for CH-47
- Tweaked: C-130, AH-1, UH-60 and CH-47 will have empty storage initially

- Added: Pylons for F-4E (thanks Aplion)
- Added: Firewill's AWS integration for F-4E (weapons, ECM, Sead and I-TGT)
- Added: CBA A3 keybind for F-4E Afterburner (default is Shift + Ctrl + A)
- Tweaked: F-4E Vanilla engine sounds are replaced
- Tweaked: F-4E Collison lights at wingtips are more visible
- Tweaked: F-4E Afterburner fixed. It will use more fuel but will give better acceleration and has sound now
- Tweaked: F-4E Wingtip vortices enhanced

- Added: F-4E 2020 Terminator
- Tweaked: Turkish Flag texture improved

- Added: Turkish Flag
- Added: Military Zone Sign
- Added: Mine Field Sign

Added: Turkish Camo for UH-60 is ready and included in the mod

Initial Version

- FIR AWS (AirWeaponSystem)
- Community Base addons A3
- FIR Pilot & Crew Pack
- Road Runners LBT 6094
- RH Pistol pack

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

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Tags: Military,   Modern,   Pack,   Retexture,   Turkish,   Turkish Army,   Vehicle