Author: Devastator_cm
Author Website:

Requirements: Community Base addons A3, RHSUSAF, FIR AWS (AirWeaponSystem), FIR Pilot & Crew Pack, Road Runners LBT 6094, RH Pistol pack

Version: 3.1
Signed: Yes, serverkey included

Short description: This mod is bringing some vehicles which are used at the moment by Turkish Army. Vehicles: C-130, AH-1, CH-47

Date: 2017-11-09 22:05


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Devas Turkish Armed Forces Mod

by
Devastator_cm


Description:
This mod will provide some vehicles which are used at the moment by Turkish Army. It is re-texturing RHS models and including HAFM F-4 model.

Vehicles
- C-130
- AH-1
- CH-47
- UH-60
- F-4E 2020 Terminator

Objects
- Turkish Flag
- Military Zone Sign
- Mine Field Sign


Installation:
To install Devas Turkish Armed Forces Mod you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Devas_AH1.pbo
Devas_C130.pbo
Devas_CH47.pbo
Devas_TAF_Main.pbo
Devas_TAF_Cutscene.pbo
Devas_F4E.pbo


Media:



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Credits & Thanks:
- Red Hammer Studio for their awesome mod
- Aplion for the F-4 and help!
- PuFu and da12thMonkey. Thanks a lot guys for your support and patience!
- Simfighterstr for reference photos


Changelog:
v3.1
- Tweaked: Default scopes of infantry changed
- Tweaked: Pilot class has preset ACE3 settings for G-Force limits
- Tweaked: Uniform description fixed from Multicam to Tubitak Nano
- Tweaked: Equipment box will have only PARA version of M249
- Added: Equipment box has M1911 and Yavuz 16 handguns
- Added: Yavuz 16 handgun
- Tweaked: Texture fixes for hood and pilot suits
- Tweaked: Jettison Fuel Tanks works properly. F-4E will have less fuel in case it has no fuel tanks loaded

v3.0
- Added: OKK Personal
- Added: Fix & Rotary Wing Pilots
- Added: Uniforms, Helmets, Vests, Bags, Bandanna
- Added: Equipment boxes

v2.7
- Tweaked: Move inside command is fixed by C-130 and CH-47
- Tweaked: Mission ";" in F-4 config fixed to prevent RPT entries

v2.6.1
V2.6
- Tweaked: AH-1 will have single object in editor as RHS started to use pylons to set different weapon settings
- Tweaked: AH-1 missiles (Hellfire & DAGR) are replaced with Turkish equivalents
- Tweaked: AH-1 will have tracer round per 5 rounds
- Tweaked: AH-1 fold rotor option disabled
- Tweaked: Existing UH-60 with gun replaced with unarmed version
- Tweaked: It will not be possible to choose US Army skins for CH-47
- Tweaked: C-130, AH-1, UH-60 and CH-47 will have empty storage initially

v2.5.1
v2.5
- Added: Pylons for F-4E (thanks Aplion)
- Added: Firewill's AWS integration for F-4E (weapons, ECM, Sead and I-TGT)
- Added: CBA A3 keybind for F-4E Afterburner (default is Shift + Ctrl + A)
- Tweaked: F-4E Vanilla engine sounds are replaced
- Tweaked: F-4E Collison lights at wingtips are more visible
- Tweaked: F-4E Afterburner fixed. It will use more fuel but will give better acceleration and has sound now
- Tweaked: F-4E Wingtip vortices enhanced

V2.0
- Added: F-4E 2020 Terminator
- Tweaked: Turkish Flag texture improved

v1.6
- Added: Turkish Flag
- Added: Military Zone Sign
- Added: Mine Field Sign

v1.5
Added: Turkish Camo for UH-60 is ready and included in the mod

v1.0
Initial Version



- RHSUSAF
- FIR AWS (AirWeaponSystem)
- Community Base addons A3
- FIR Pilot & Crew Pack
- Road Runners LBT 6094
- RH Pistol pack


Forum topic:
- BI forums


Steam Workshop:
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Tags: Military,   Modern,   Pack,   Retexture,   Turkish,   Turkish Army,   Vehicle