Author: jarrad96
Author Website:

Requirements: Arma 3 Apex, RHSAFRF

Version: 1.0
Signed: No

Short description: This mod is a total replacement of the Syndikate forces, bringing them more in line with modern day equipment, weapons and uniforms. It works in the official Arma 3 Apex Campaign and custom scenarios that use the Syndikate faction.

Date: 2017-04-20 08:36


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Syndikate Overhauled

by
jarrad96


Description:
This mod is a total replacement of the Syndikate forces, bringing them more in line with modern day equipment, weapons and uniforms.
It works in the official Arma 3 Apex Campaign and custom scenarios that use the Syndikate faction will be using the new faction as well.

Historical Information-
Following a major earthquake in the Pacific island chain of the Horizon Islands, Tanoa's (formerly known as Lihir) small government police and military forces have been in escalating conflicts with the Rebel group known as "Syndikat', who are a sizeable insurgent force striking from the depths of the Tanoan Island's jungle regions, making them hard for COIN Tanoan or the NATO peacekeeper force to hunt down. The Syndikate are commanded by the gun runner known as Solomon Maru.

The Faction-
The group's equipment varies from Soviet era AKM's and AK-74's to the modern AK-100 series chambered in 7.62×39mm, which gives them considerable stopping power.
The AK100 and more advanced equipment are only used in large numbers by the better trained veteran forces, who can be distingished from the regulars by their Tiger-Stripe uniforms, with some veterans acting as team leaders for militia units. The Makarov and PP-2000 are the sidearms used by the Cartel forces.

Specialist Elements-
The Cartel is split between regular Cartel members, with ex-Tanoan armed forces and Paramilitary forces, who can be identified by their Tiger camo uniforms and improved equipment compared to the regular Cartel members.

Supports-
As a drug cartel, Syndikate have extensive supply lines, and transport illegal cargo via small aircraft such as Cesnas and small helicopters and boats. They lack heavy weapons such as mortars, relying on their ability to melt back into the thich jungle for avioding larger engagments with peacekeeping forces.

Faction has full Editor, Zeus, Task Force Radio and ALiVE support (faction name IND_C_F ) Also supports ACE3 Medical system.
It totally replaces the INDEP Syndikate faction in editor, Zeus, ALiVE and all scenarios played when the mod is enabled.


Installation:
To install Syndikate Overhauled you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
IND_C_F.pbo


Changelog:
v1.0
- first release



- Arma 3 Apex
- RHSAFRF


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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Tags: Character,   Civilian,   Faction,   Fictional,   Independent,   Rebel,   Retexture,   Syndikate,   Unit