Author: aliascartoons
Author Website: http://www.aliascartoons.com

Requirements: No addons required

Version: 1.51

Short description: Creates an awesome atmosphere in your missions

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Date: 2017-06-28 17:56


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Radiation and Post-apocalyptic script DEMO mission

by
aliascartoons

Description:
Features
• a script component for placing radioactive zones and objects randomly or not, also provides a way to define and use anti-radiation gear.
• a script component to create a post-apocalyptic atmosphere using particles, color filter and sounds


Media:


Notes:
* Demo mission on ALTIS.
* Tested on dedicated.
* Un-pbo the mission and read the comments or watch the video tutorial for more information.


License / Disclaimer::
You can use, adapt and/or modify the script as you see fit.
DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!


Changelog:
v1.51
* Fixed sounds broken by the last arma update

v1.5
* Added a new parameter which designates an item to work as radiation detector.
For instance here i made the Mine detector work as radiation detector.
If you have this in inventory you will hear the geiger counter when radiation is present in vicinity.
are_gen = [3,50,0.01,"H_PilotHelmetFighter_B",["a","b","c"],"MineDetector"] execVM "AL_radiation\area_radiation.sqf";
If you don't want to use a radiation detector, assign as detector an item that all players would have, like a map or watch
This way everyone possesing for instance a watch will hear the geiger sound
EX:
are_gen = [3,50,0.01,"H_PilotHelmetFighter_B",["a","b","c"],"ItemWatch"] execVM "AL_radiation\area_radiation.sqf";
* Made the DEMO mission with respawn enabled for those needing an example.
* Few tweaks in script files

v1.0


Forum topic:
- Armaholic forums


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