Author: cring0
Author Website:

Requirements: No addons required

Version: 0.10
Signed: Yes, serverkey included

Short description: This was just an experiment with a 1.5m terrain cell size. Generated in L3DT, did most of the work in one day. This is a small 1.5x1.5km island and still needs work to be considered a real terrain, but feel free to use it if you wish.

Date: 2017-10-15 09:26


Comments: (0)
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Nevid

by
cring0


Description:
This was just an experiment with a 1.5m terrain cell size. Generated in L3DT, did most of the work in one day. This is a small 1.5x1.5km island and still needs work to be considered a real terrain, but feel free to use it if you wish.


Installation:
To install Nevid you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
cring0_testsmallcell_config.pbo
cring0_testsmallcell.pbo


Changelog:
v0.10
24191 objects
- Split files up into different PBO's: WRP, configs and roads, layers.
- Created a separate addon to hold ground textures, road textures, and some evironment files.
- Altered a lot of height in places, especially the road on the north western side.
- Added buildings to the north western village.
- Added a bunch of fortress walls to act as channel and support walls, however the ones I placed diagonally are going to have to be changed because, of course, the player model clips into them.
- Changed some roads.
- Changed and added some road decals.
-Adjusted some trees.

v0.9
Object count: 23,695
- More buildings, a couple more roads, fences and walls, etc.
- Added a lot more design objects, giving the towns a lot more detail and look more lived-in.

v0.8
18175 total objects
- Added walls and other detail objects.
- Reworked some roads, added some driveways.
- Reworked sat and mask.
- Added placenames(most are temporary and need to be given final names).

v0.7
15918 objects
- Placed coastal vegetation.
- Placed, adjusted, removed some roads.
- Placed and adjusted some buildings.
- Placed lighting.

v0.6
- Fixed the random spire of terrain that somehow slipped in...
- Lightened the sat map a bit.
- Got rid of the icon error.

v0.5
13,310 objects
- Altered terrain again.
- More buildings, roads, rocks, etc.
- Updated sat and made it more dark.
- Changed loading image.

v0.4
- More buildings.
- Adjusted roads and terrain.
- Added some dirt roads.
- Adjusted the coast and ocean depth(still need to fix textures in places).

v0.3
- Changed the terrain up some more, adjusted some roads, changed some roads, added some roads, removed some roads.
- More buildings and other objects.
- Adjusted some vegetation.
- Changed the sat and mask maps again.

v0.2
- Worked on the color of the satellite textures.
- Reduced the dirt textures.
- Added more buildings.

v0.1


Forum topic:
- BI forums


Steam Workshop:
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Tags: Island,   Terrain,   Mountains,   Woodland,   Fictional,   Nevid