Author: BobTheHunted
Author Website:

Requirements: BTHBC Mods Core - Functions and Definitions, CUP Terrains Core, CUP Terrains Maps

Version: 0.1.4a
Signed: Yes, serverkey included

Short description: First release of my terrain data addon. Contains various custom objects and other data used in my terrains. More info will be added in the future.

Date: 2017-09-10 06:22


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BTHBC Terrains Core - Objects and Shared Definitions

by
BobTheHunted


Description:
First release of my terrain data addon. Contains various custom objects and other data used in my terrains. More info will be added in the future.

Any feedback or input is welcome


Installation:
To install Uriki's Ballistic Mask you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
BTHBC_Map_Data.pbo


Credits & Thanks:
Includes ALIAScartoon's waterfall script
Thanks for letting me use it!


License / Disclaimer:
Read APL-SA_license.txt in @BTHBC_Map_Data for license information


Changelog:
Version 0.1.4a - New Trees - Fixes - General Updates
- Added three new tree objects
- Added several new surface types
- Added several new clutter models
- Added new editor objects for terrain making
- Improved polyplane LODs on several trees
- Fixed fire geometries on multiple tree objects
- Fixed view geometries on multiple objects
- Tweaked textures and some .rvmats slightly
- Various small config tweaks

Version 0.1.3a - Creeks and Ponds - General Updates
- Added creek models with flowing water (several variations, can be found in 3den)
- Added several surface types and clutter models for use in future terrains (None currently available)
- Added footpath texture and surface
- Improved view LOD for one tree that was still having minor issues with AI
- Improved polyplane LOD for one of the trees, fixed color (also applies to its smaller variant)
- Improved visual appearance of ponds
- Various small config tweaks

Version 0.1.2a - Terraforming Objects
- Added natural looking terraforming objects (humps, piles, things like that) to allow more options for mission creators (especially on my recent "Ryderwood Island" terrain, which is very mountainous)
- Improved view LOD's for most of the trees
- Improved polyplane LOD for one of the trees (color is still off, but I'm working on it)

Version 0.1.1a - Minor tweaks and fixes
- Repaired the init function to trigger the ALIAS waterfall script (wrong class name from older version)
- Repaired sound shaders and sound sets for the dead trees (still not quite perfect)
- Tweaked volume and pitch of waterfall sound effects for the waterfall script (Turned very quiet in recent update)
- Tweaked .rvmat file for small pine tree polyplane LOD (No longer glowing, actually looks like original object)

Bespreek deze update in de discussies-sectie.
Update: 23 jul @ 4:22
Version 1.0a - First release



- BTHBC Mods Core - Functions and Definitions
- CUP Terrains Core
- CUP Terrains Maps


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Tags: Object,   Bthbc