Author: ZluskeN
Author Website:

Requirements: Arma 3 Apex

Version: 0.21
Signed: Yes, serverkey included

Short description: This mod alters loadouts of vanilla units in Arma 3.

Date: 2017-10-06 09:50


Comments: (0)
Rating:



 



Modified Loadouts

by
ZluskeN


Description:
This mod alters loadouts of vanilla units in Arma 3.
Apex is required, Marksmen DLC is recommended.

Changes:

- NATO now use SPAR Series as main weapon, they make more sense as a future NATO standard rifle.
- Regular infantry use the khaki version with black details, SF use the fully painted version (they are the same color)
- AAF now use .45 exclusively for handguns and SMGs (4-five and Vermin)
- ACP-C2 .45 ACP is now the NATO heavy handgun, used by officers and combat patrol
- NATO and CSAT now use 9mm ammo for handguns and SMGs
- Gendarmes now use Black SPAR16s and Rook-40 pistols
- The MX Series is now a CTRG Prototype weapon system much like the Type 115 for CSAT
- NATO Sharpshooters now use Mk18 EBR, swapped with AAF
- AAF Now have tan coloured Mk20s, to match their new handgun
- AAF AR's now use LIM-85, it is the same caliber and manufacturer as their Mk20s
- AAF Marksmen now use the Mk-I EMR, swapped with NATO
- Added Recon soldiers and groups for AAF
- FIA AR's now use Zafirs
- FIA Marksmen now use the Mk14 Battle Rifle
- CSAT AR's now use Mk200s, it is the only AR that has the same caliber as their Katibas
- CSAT infantry now use crew helmets, it think it makes for a much better "Future soldier" look
- CSAT Guardsmen now use tan weapons, heavy handguns and the old NATO Crew Helmets.
- NATO Crewmen use AAF Helmets. The old ones were the same as CSAT.
- CSAT infantry helmets now used by CSAT Pilots, I always thought they looked like pilot helmets
- CSAT Pilot helmets now used by NATO Tropic pilots, it was the same helmet in a different color
- Vehicles and ammo crate contents updated to reflect these changes
- Some other small tweaks to loadouts that I don't remember


Installation:
To install Modified Loadouts you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
zsn_loadouts.pbo
zsn_fiveseven.pbo


Changelog:
v0.21
- CSAT Vehicles now have correct AR Ammo

v0.20
Separated Weapons, Gear and ACE stuff into three pbos

v0.19
Orange DLC Update

v0.18
- Added ACE Earplugs to all units
- Updated Compat patrol weapons

v0.17
- Fixed - AAF Teamleaders had no UGL
- Added - ACE Chemlight shields for all soldiers (Experimental)

v0.16
Syndikat AR's no longer have bipods
Regular NATO soldiers now use khaki SPARs, Recon use fully painted versions
Cleaned up config
Updated changes list

v0.15
- AAF Recon Marksman now has a different scope
- Tweaked contents of ammo crates and backpacks

v0.14
Combat Patrol now use SPAR16s and heavy handgun (ACP-C2)
Urban CSAT now use CSAT heavy handgun (Zubr)
Optional 57 config updated

v0.13
- Added AAF Recon units and Squads
- Fixed erroneus loadout for NATO Tropic Demoman

v0.12
- Fixed equipment in CTRG LSVs
- Vermin SMG is now on AAF side, PDW2000 is NATO (Better ammo type unity)
- Silencers in crates now match ammo types for sides

v0.11
- Updated ammo and equipment in AAF vehicles
- Updated loadouts for Jets units

v0.10
- Altered contents of some ammo boxes
- Updated optional FiveseveN pbo

v0.9
Update: 13 mei @ 17:33
Removed handgun silencers from recon soldiers.
Added handgun silencers to snipers and spotters
(The vanilla loadouts were inconsistent)
Updated optional pbo

v0.8
Added weapons to vehicles
Added optional pbo with ADR-97 and RH Five-SeveN mod integration

v0.7
Fixed wrong weapons for some tropic NATO Soldiers

v0.6
Added Black SPAR-16 for Gendarmerie and updated ammo crate contents

v0.5
v0.4
v0.3
v0.2
v0.1



- Arma 3 Apex


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