Author: ZluskeN
Author Website:

Requirements: Advanced Combat Environment 3 (ACE 3), Community Base addons A3

Version: 0.20
Signed: Yes, serverkey included

Short description: This mod adds a surrender mechanic for the AI. If a unit is fleeing and the closest enemy is closer than his closest friend, the unit will surrender.

Date: 2018-05-19 12:33


Comments: (0)
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ZluskeN Hors de combat

by
ZluskeN


Description:
This mod adds a surrender mechanic for the AI. If a unit is fleeing and the closest enemy (that he knows of) is closer than his closest friend, the unit will surrender. A wounded enemy will also surrender if he is surrounded by enemy. I also included a mechanic for making AI disembark from vehicles if they have enemy within 50 meters.


Installation:
To install ZluskeN Hors de combat you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
zsn_surrender.pbo


Changelog:
0.20
Fixed a bug that would prevent players entering zeus mode in some cases
Added in my addarsenal script

0.19
Fixed error in earlier fix and tested it, It should actually work now

0.18
- Added an additional check to make sure the script only runs on man-class units when spawned by zeus

0.17
Script significantly optimized and stabilized

0.16
Added in the other kind of 'Hors de Combat', AI can now be downed and incapacitated. If you give a downed enemy medical aid they will surrender.

0.15
Script now uses CBA_fnc_players to detect wheter a unit is player controlled or not before triggering the surrender.
Hopefully it should prevent players from being surrendered when their guy panics

0.14
0.13
v0.12
Script now limited to run on no more than 48 units at a time, which should fix the stuttering problems.

v0.11
- AI will now put away handguns in Careless mode as well
- Intervals between checks are now randomized, which should make the script run much smoother

v0.10
- Modified the "holster sidearm" function (experimental)

v0.9
v0.8
Removed - the function for making unconscious units surrender. It just would not work.
They will still surrender if you give them medical aid or restrain them while they are unconscious.

v0.7
Added a second script that makes ai with handguns put them away when in "safe" mode (requested)

v0.6
More Optimization

v0.5
Optimized script

v0.4
Optimized script

v0.3
Updated with mod.cpp

v0.2
Fixed odd behaviour from tank crews, they will now only disembark to surrender

v0.1



- Advanced Combat Environment 3 (ACE 3)
- Community Base addons A3


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