Author: _SCAR
Author Website: https://github.com/ostinelli/SCAR_UCM

Requirements: Advanced Combat Environment 3 (ACE 3), Community Base addons A3

Version: 0.14.0
Signed: Yes, serverkey included

Short description: The Utilities Construction Mod allows to quickly add construction areas in your missions for pipelines, railways, electric lines, and such.

Date: 2017-12-12 20:04


Comments: (1)
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[UCM] Utilities Construction Mod

by
_SCAR


Description:
The Utilities Construction Mod allows to quickly add construction areas in your missions for pipelines, railways, electric lines, and such.

Being a fan of milsim, the main reason I developed this mod was to give an objective purpose for staying in specific areas, especially for persistent servers. Having a lot of small tasks such as the ones that ALiVE gives you it's really great, but having (for instance) a pipeline to build qualifies the presence and gives specific time limits for a faction to be in an area.

Please note that this mod is still in early beta. Some changes and bugs are to be expected.

A sample mission can be downloaded from here:
https://github.com/ostinelli/SCAR_UCM/raw/master/resources/ucm_demo.Altis.zip

UCM on Github: https://github.com/ostinelli/SCAR_UCM


We use this mod in the internal missions we design with 2RGT (check us if you are looking for an Italian clan): http://www.secondoreggimento.it


Installation:
To install [UCM] Utilities Construction Mod you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
scar_ucm.pbo


Usage:
Recommended and/or optional addons and mods to use with [UCM] Utilities Construction Mod:
- Advanced Combat Environment 3 (ACE 3)


Media:



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Changelog:
v0.14.0
Fixes for:
* animations bug
* teleportation
* request workers' action

v0.13
* Allow custom variables to be set in persistency
* Add multiple origins & Landing Zones
* Improve requested callbacks
* Expose more functions
* ALiVE fix for GUER
* Make map markers optional enhancement

v0.12.1
Add minimum time before you can request new materials.

v0.12
Fix string settings.

v0.11
- Improve landing of workers.
- Add separate UCM menu.
- Add option to save automatically on endMission.

v0.10
Add persistence and ALiVE integration.

v0.8.1
Made ACE dependency optional.

v0.8
Minor bug fixes.

v0.7
v0.6



- Community Base addons A3


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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Tags: Mod,   Gear,   Objects,   Units,   Equipment,   Civilian,   Modern,   Utilities,   Construction,   Pipelines,   Railways,   Electric Lines