Author: taro8
Author Website:

Requirements: No addons required

Version: 2.3
Signed: No

Short description: I have been trying to make the arma animations feel a bit less rough and more in line with standard FPS feeling. I was partially successful.

Date: 2017-10-31 14:56


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Smoother Animations

by
taro8


Description:
I have been trying to make the arma animations feel a bit less rough and more in line with standard FPS feeling. I was partially successful, I changed the minimal play time requirement to 0 and enabled step blending for pretty much all movement animations. This resulted in much smoother feeling, especially when changing movement direction very quickly. For the most part the feeling of lost control for a moment is greatly reduced.


Installation:
To install Smoother Animations you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
Smoother_Animations.pbo


Known issues:
However one of the biggest issues remains. For some reason when changing movement direction from left to right, or similar, Arma goes like this:

left > stopped > stopped player idle > right

Its fast, but it still results in some pretty janky movement. I tried removing interpolation from left and right to stopped. It worked surprisingly well, but side movement interpolled into forward and back resulting with player character inching forward or back when stopping during side movement.

If anyone knows how to deal with that I would welcome any help.


Changelog:
v2.3 - current version
* NOW WORKING! edition. Thanks to the help of good folks at the arma discord I managed to fix all the bugs and errors. Hopefully it all works fine now.

v2.2
* fixed yet another fuckup with caused to you to ice skate around when you wanted to sprint. Sorry for the spotty release folks, it was hard to fish out all the stuff from that massive config and some stuff got broken in the process.

v2.1
* fixed massive fuckup I made, with pretty much prevented previous version from working at all

v2
The mod was completely redone from the ground up. Now it only edits the animations in places that needed the changes and no longer overwrites all of the vanilla animations. This means it should be compatible with any updates or changes BIS makes. I know its how it supposed to be from the start, but it was really time consuming and difficult to fish out the animations from the massive config file.


Forum topic:
- BI forums




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Tags: Miscellaneous,   Animation,   Physics,   Effects,   Smooth