Author: sic-disaster
Author Website:

Requirements: Community Base addons A3

Version: 1.2
Signed: Yes, serverkey included

Short description: In it’s simplest form, Project Human is a deathscream mod. People that get killed within a certain distance of the player, Zeus or when controlling a UAV will no longer do so quietly.

Date: 2018-02-27 10:19

Comments: (1)


Project Human


Thanks for subscribing and downloading Project Human!
In it’s simplest form, Project Human is a deathscream mod. People that get killed within a certain distance of the player, Zeus or when controlling a UAV will no longer do so quietly.
The mod supports headshot detection, which will lead to either gurgling or outright silence, whereas regular kills through body shots will lead to screaming, crying and swearing.
As the name of the mod might indicate however, the goal here is not to be funny (no Wilhelm scream for us!) but rather to humanize the characters in ArmA 3, and the screams are very heavily inspired by those in Red Orchestra 2: Heroes of Stalingrad.
The mod was therefore also made to be faction-specific, so that when the right actors are found, CSAT could have death screams in Farsi or Chinese, the AAF in Greek, and so on.
Currently however I am the only voice-actor in the project as it was decided not to use existing screams from other games like Red Orchestra 2 because of potential copyright issues.
We are looking for willing voice-actors with decent static-free microphones who think they have what it takes to deliver the right performance! I will be selective about what goes into the mod however, so please give it your very best shot if you’re interested.

This mod requires CBA.

Current features:
- Over 70 different screams, gurgles etc.
- Headshot detection
- Underwater detection
- Single shout upon being wounded
- Faction specific
- Supports mod factions. Only generic sounds (no spoken language) will play for them.
- ACE works, but no screams for incapacitated people. There will only be screams when people die for now. We might do something for ACE later.
- Zeus support (Zeus can hear screams too, with the only exception being when Zeus is remote-controlling units due to technical limitations)
- Supports RAVAGE
- Multiplayer support (the same scream will play for every player)
- Signed with bikeys

To install Project Human you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Credits & Thanks:
This project was made possible thanks to the following people:
- Scripting
Initial scripts by Laxxeman, which formed the framework for the mod
Further rework by Degmancro, aka D-Man
Final script by TheWaltsu

- Screams

- Added 9 new death screams and 6 new hit sounds by our first
community actor, Crocodile Dundee

- Made hit sounds available to use as death screams too, so
the longer screams should occur a little less often now

- Added new function to make specific units not have a scream,
available through the editor:
[NameOfTheUnit] call TW_fnc_screamNull;

- New SP content: The Dawn Brings Hope, Operation Flaming
Eagle. Operation Flaming Eagle requires Eden Objects by

New sounds upon being wounded (single time shout), underwater detection for divers, support for zombie mods like RAVAGE.


- Community Base addons A3

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

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