Author: B@Co
Author Website:

Requirements: No addons required

Version: 1.4
Signed: Yes, serverkey included

Short description: Thanks to several community members trough the years the Great White Shark is finally here.

Date: 2018-01-23 20:44


Comments: (0)
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THA Sharks

by
B@Co


Description:
Thanks to several community members trough the years the Great White Shark is finally here.

Thanks to the scripts of Feint this animal got some how a mind of it's one.

What do you get with this mod:
I decided to make two versions,
One that will hunt on Tuna and if there no Tuna's in a radius of 50 m it will probably coming after you.
And one version that will be hunting only human live forms.

I've also included the shark cage, the lights on the cage do not work that will be fixed later.


Installation:
To install THA Sharks you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
tha_diveequipment.pbo
tha_sharks.pbo


Usage:
For usage instructions and information of how to use the THA Sharks please refer to the included documentation and/or example mission.

Where to find the content of this mod inside Arma3:
go inside the 3D editor place a diver and go to probs/animals/aquatic there you will find the sharks and the sharkcage under probs and type sharkcage in the searchbox and it will appear.


Known issues:
The camera culling problem, when you look away from the shark it pops to early out of view.
Turning animations don't work.
Sharks don't collide with themselves.
The sharkcage is not completly save sometimes the shark gets you from inside the cage.
Woundtexures don't appear when reached 50% health stage.


Credits & Thanks:
I want to thank the following people who make this mod possible:

The many community members for there support and kept me going.
badbenson for his sharing of knowledge.
FAT96 for years of research and support and sharing frustration ;)
Feint for his scripts and info.
ineptaphid for support and pr.
Njitt for research and support.

And of course the people of BIS for there development of this great game.


Changelog:
v1.4
Bikey Sharkcage correction

v1.3
Camera culling problem fixed by mcruppert,
and included the bikey.

v1.2
v1.1
v1.0


Forum topic:
- BI forums


Steam Workshop:
- Subscribe




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Tags: Unit,   Animal,   Shark,   Great White