Author: lordfrith
Author Website:

Requirements: No addons required

Version: 1.1

Short description: The aim of this script is to allow one in-game chopper to provide as much support (transport, supplies, etc) to player unit as possible and to add a bit of character/detail to the whole proccess.

Date: 2018-01-26 10:43


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Heli Support script

by
lordfrith


Description:
"rabid Chaffinch" is a support chopper called from the communications menu (0-8-1). the aim is to allow one in-game chopper to provide as much support (transport, supplies, etc) to player unit as possible, and to add a bit of character/detail to the whole proccess.

been trying to teach myself a bit of scripting and sate my obsession with being ferried around the map in an AI chopper. This script is adapted/took inspiration from 'kibot's' awesome DUWS and still contains some large snippets of his code (on share alike licence).


Installation / Usage:
For usage instructions and information of how to use the Heli Support script please refer to the included documentation and/or example mission.


Known issues:
not tested in MP at all. i have no idea how chat/tasks/functions will be passed between server/client. again feedback appreciated.

very occasionally chopper will not take off, still not managed to replicate this precisely so feedback appreciated

my military radio protocal/terminology is... a little amatuer, input appreciated :D

no chopper respawn, once its dead its gone!


Future plans:
add functions for created submenu items (currently most menu options are just placeholder hints)

start porting mission for MP

add support for factions/different chopper animationSource


License / Disclaimer:
"You can remix, tweak, and build upon my work non-commercially, as long as you credit me and license your creations under these same identical terms."


Changelog:
1.1 update

added submenu's
added init option to change chopper name
added chopper config functions
added reset support item

added support for funds. set cost = false; to disable

reworked "LF_fnc_inVehChck" so it checks if whole player group is in vehicle
reworked script flow so script can close if chopper is killed/gets stuck
reworked dialogue with capitals and punctuation like i went to school.

removed debug hints

tried to tidy up the script a little
did a bunch of other stuff i forgot as i was drunk.
hopefully didn't break anything as i was drunk

1.0 initial release


Forum topic:
- BI forums




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Tags: Script,   Action,   Support,   Helicopter,   Transport,   Supplies