Author: jarrad96
Author Website:

Requirements: VSM - Accessory, VSM - Gear Pack, VSM - Uniforms, VSM - Vests and Helmets, RHSUSAF

Version: 1.00
Signed: No

Short description: Special Forces Faction mod [SFF] that adds the US Navy S.E.A.L faction mod, which adds a range of modern US Navy SEAL units as a faction to Arma 3.

Date: 2018-04-12 16:31


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[SFF-R] US Navy SEALS

by
jarrad96


Description:
Special Forces Faction mod [SFF] that adds the US Navy S.E.A.L faction mod, which adds a range of modern US Navy SEAL units as a faction to Arma 3.

Note this version is dependant on RHS Escalation. If you would prefer different dependancies there is a SMA version also available.

Historical Info-

The U.S. Navy SEALs were established by President John F. Kennedy in 1962 as a small, elite maritime military force to conduct Unconventional Warfare. They carry out the types of clandestine, small-unit, high-impact missions that large forces with high-profile platforms (such as ships, tanks, jets and submarines) cannot. They form the US Navy's premier Special Operations Force (SOF) and are a component in NAVSPECWAR.
Motto- "The Only Easy Day Was Yesterday"

The Faction-

The SEAL units have a range of primarily infantry units who wear AOR-1 and Multicam camo and LBV6094 vests with Opscore and Opscore Maritime helmets.

The HK416 14.5 and HK416 CQB form the bulk of the infantry rifles, often with optics such as Eotechs, Aimpoints or ELCAN Spectres and with Surefire 3-prong WARCOMP flash hiders or supressors on the end of the rifles.

The HK416's are supported by specialist weapons like the Mk11 or MP7 PDW, with a lightened M249 providing the SEALS with substantial firepower at the fireteam level, as well as the use of M320 GLM's as both underslung and standalone 40mm grenade launchers.

The soldiers themselves are geared primarily for close range urban fighting, and some carry flashbangs, breaching charges or concussion grenades in addition to their normal loadout. The standard sidearm is the Glock 17, both supressed and unsupressed.

The standard marksman rifle is the 7.62 NATO Mk11 rifle, but the HK416 14.5 with Mk262 is an option for a 5.56 DMR instead of the 7.62 rifle. The M136 AT4 is their primary AT weapon.

Specialist Elements-

The SEALs are supported by a sniper team in Ghille suits, who are armed with a M107 50. cal sniper rifle and a supressed Mk11 for the spotter. They have Vector 21 rangefinders and laser designators if needed as well.

Faction has full Editor, Zeus, MCC, VCOM AI, ASR_AI and ALiVE support (faction name SEAL) Also supports ACE3 Medical system.


Installation:
To install [SFF-R] US Navy SEALS you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
SEAL.pbo


Changelog:
v1.00
First Release



- VSM - Accessory
- VSM - Gear Pack
- VSM - Uniforms
- VSM - Vests and Helmets
- RHSUSAF


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