Author: atmo
Author Website:

Requirements: No addons required

Version: 1.00

Short description: This adds a Generic Expression Monitor GUI.

Date: 2018-05-16 08:52


Comments: (0)
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Atmo's GEM - Generic Expression Monitor

by
atmo


Description:
I hope you like my first GUI. Many thanks go to @7erra for his help in developing this (take a bow).

Features:
- the main dialog is linked to an 'Action' (middle mouse button) menu.
- also linked to the 'User1' key. Change this in your key configuration.
- default monitor is "diag_fps" at 1 second.
- choose between three types of monitor - DOUBLE CLICK the type to change.
- change the expression to monitor.
- change the update delay - (equivalent to sleep x).
- hide or show the monitor. It will continue to update in the background.
- delete the monitor.
- create a new monitor.


Installation / Usage:
For usage instructions and information of how to use the Atmo's GEM - Generic Expression Monitor please refer to the included documentation and/or example mission.

- download the files
- place the folder 'Atmo_GEMonitor' in the 'functions' folder of your mission.
- it pretty much should be 'plug and play' except for...
- in your 'description.ext'
class CfgFunctions 
{
	#include "functions\Atmo_GEMonitor\GEfunctions.hpp"
};

#include "functions\Atmo_GEMonitor\GEDescription.hpp"
and your init.sqf
[] spawn AtmoGEM_fnc_Init;
// An example of how to start a monitor or use the action menu within mission.
["diag_fps", 1] spawn AtmoGEM_fnc_CreateMonitor;
if in multiplayer make sure to add an
[] spawn AtmoGEM_fnc_Init;
line to the respawn eventhandler or script.


Media:



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Notes:
As always it may contain a bug. Please let me know if it does and I can fix it. It needs some code tidying but I will get to that.
Let me know what you think, and enjoy. Oh, and if you use it in your missions please credit me!


Changelog:
v1.00


Forum topic:
- BI forums




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Tags: Script,   Dialog,   Gui,   Action,   Monitor