Author: Buzzil
Author Website:

Requirements: Community Base addons A3

Version: 1.04
Signed: Yes, serverkey included

Short description: Adds additional bright lightsource to flare/illumination artillery rounds making them really useful for NightOps.

Date: 2018-08-17 20:01


Comments: (0)
Rating:



 







dzn Artillery Illumination

by
Buzzil


Description:
Adds additional bright lightsource to flare/illumination artillery rounds making them really useful for NightOps.

Features:
- Make artillery flare/illum rounds useful for night operations
- Customizable color, intensity and light spot radius for mortars (82mm) and howitzers (105+ mm)
- MP-compatible and server-side only (not necessary to have mod on each client)


Installation:
To install dzn Artillery Illumination you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
dzn_Artillery_Illumination.pbo


Usage:
- Install the mod to your client OR dedicated server only
- Check mod settings in the ((Settings -> Addon Options -> dzn Artillery Illumination))
- (optional) update the list of the mortar/howitzer classes that should be processed by mod; in format @Class1, @Class2, …, @ClassN (root/parent classes allowed, e.g. StaticMortar)
- Get in a mortar, select flare/illum round and shoot. Wait for round ignition and nightscape become visible without NVG!


Notes:
UGL flare grenades are not in the scope of the mod. Use ALIAScartoons’s flare fix script for it (result is pretty same) - https://steamcommunity.com/sharedfiles/filedetails/?id=778433432


Credits & Thanks:
Developed by 10Dozen
Tested by Tactical Shift Arma 3 community (wow, much thanks, such appreciate)


License / Disclaimer:
License: APL-SA


Changelog:
v1.04
- ADDED: Mortar Triple module
- FIXED: Infinite flare insted of default flare (with low time to live)
- FIXED: Default Intensity setting changed

v1.03
- ADDED: Zeus Modules - Flares - Mortar/Howitzer Illumination
- FIXED: Adding of multiple FiredEHs on vehicles

v1.02
v1.01
v1.00



- Community Base addons A3


Steam Workshop:
- Subscribe




Enable javascript to be able to download from Armaholic please!



Tags: Addon,   Weapon,   Artilley,   Ordnance,   Modern,   Flare,   Illumination,   Artillery