Author: Adanteh
Author Website:

Requirements: No addons required

Version: 1.25
Signed: No

Short description: It's a mod you place objects with for terrains. It uses TerrainBuilder template files, to keep problems with importing objects in TB to a minimum and have a solid reliable dataset.

Date: 2018-08-29 20:06


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ObjectPlacementTBH

by
Adanteh


Description:
Keep in mind that this mod is mainly for powerusers.
If you have no idea what this mod is for, then don't bother subscribing because it is not for you.
It is primarily used for serious terrain makers (No kellys island people), so expect needing a decent knowledge of that to be able to actually use this.

WTF Is this?
It's a mod you place objects with for terrains.
It uses TerrainBuilder template files, to keep problems with importing objects in TB to a minimum and have a solid reliable dataset.
It also allows to do surface mask painting (TO BE USED FOR MINOR ADJUSTMENTS ONLY, DUE TO ARMA PERFORMANCE LIMITATIONS!)
There's a brush, composition placement, polygon fill, basic shapefile support (To make adjustments to roads, no previewing) and a bunch more stuff
It handles pitch / bank pretty well, with special handling for landSlopeContact items (Autoaligning walls, BUT ONLY IF YOU USE MY SUPER SPECIAL LIBRARY FILES)

But Adanteh, why doesn't it do this certain special thing?!!!one!!
Because no one has added it yet. If you have decent SQF knowledge, it's relatively easy to add extra tools yourself, just contact me somehow.
The backend uses python and I'd like to have a collection of general useful scripts in this as well, so if you have super special scripts please contribute to them.

If you hate this mod and much prefer XCam/typing coordinates in notepad then by all means stick to that.



Installation:
READ FIRST
Manual is included in the mod folder. Use install_requirements.bat on first run

To install ObjectPlacementTBH you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Armaholic note:
.dll files can harm your PC! Before running this you should make sure you understand the risks!
Armaholic, its staff and the people behind the website can never be held responsible when any file you download from the website causes any damages, disruption in services or any other issues related to the downloading and usage of these files! Downloading and/or installing these files is totally at your own risk!

Armaholic note:
.exe files can harm your PC! Before running this you should make sure you understand the risks!
Armaholic, its staff and the people behind the website can never be held responsible when any file you download from the website causes any damages, disruption in services or any other issues related to the downloading and usage of these files! Downloading and/or installing these files is totally at your own risk!


Included files:
*.pbo


Media:



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Notes:
It doesn't work!
Cool, make a ticket of what EXACTLY doesn't work on this page: https://gitlab.com/Adanteh/objectplacement-tbh/issues

Can I help?
Yes:
* Someone with better math can probably fix a bunch of rotation issues
* A better wallbuilder would be good
* Allow reading model data without extra tools (For proper automatic template generation)
* Written / video guides on how to use this
* Buying me beer


Credits & Thanks:
NeoArmageddon (Mapbuilder),
zgmrvn (Surface Painting, Modular setup),
Overfl0 (Pythia, Python stuff),
Mondkalb (SPAL Tool, Models),
_SCAR (Math, Export),
Ianbanks (Math, Export),
ChronicSilence (Matrixes),
Ice (Template Files)


Changelog:
v1.25
v1.24
v1.23
v1.22
v1.21
v1.20
v1.19
v1.18
v1.17
v1.16
v1.15
v1.14
v1.13
v1.12
v1.11
v1.10
v1.09
v1.08
v1.07
v1.06
v1.05
v1.04
v1.03
v1.02
v1.01
v1.00


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Tags: Addon,   Object,   Ambient,   Civilian,   Military,   Structure,   Static,   Building,   Tent,   Road,   Sandbag,   Bunker,   Rails,   Hesco,   Modern,   Rocks,   Tree,   Nature,   Editor Extension