Author: Psychic Productions
Author Website: http://psyproductions.proboards.com/

Requirements: No addons required

Version: 0.9.5
Signed:

Short description: an addon enabling Car class vehicles to fire missiles

Date: 2018-07-08 11:11


Comments: (0)
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MCAR engine addons

by Psychic Productions


Description:
MCAR Engine is the latest development in Project MCAR, an addon enabling Car class vehicles to fire missiles in Operation Flaspoint: Resistance/Cold War Assault.

This is what the Project MCAR was initially aimed to be, a fully stand-alone engine in which the AddOn makers could tap into with relative ease to produce their own MCAR powered vehicles.


The Package includes:

The Latest MCAR Engine

SA-8 AA vehicle

SA-9 AA Vehicle

SA-10 AA Vehicle

M151A1 Jeep with recoilless rifle

A few variants of HMMWV with TOW launcher (AT vehicle)



Installation:

AddOns:

To install the addons, place the .pbo files in a mod folder of your choice. ex.:

Program Files\Codemasters\Operation Flashpoint\@MCAR\addons
or
Program Files (x86)\Steam\SteamApps\common\ARMA Cold War Assault\@MCAR\addons




================================================================





Included files:
htr_m151a1c.pbo
MCAR_engine.pbo
MCAR_gaskin.pbo
MCAR_humvee.pbo
sa-8.pbo
sa-10.pbo




License / Disclaimer:
The vehicles aren't pretty or may not even represent the vehicle they're meant to be 100%, they're provided as an example on how to implement the MCAR Engine into your own AddOns.



Changelog:
0.9.5 changelog:
- removed debug chats showing up with mcar_guidmis_15b.sqs
- fixed a bug causing a scripting error in MCAR_slug


Forum topic:
- psychicproductions




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