Author: XianGrim
Author Website:

Requirements: No addons required


Short description: This script will jam radios for all players within a given radius of a jamming vehicle. Jamming is stronger nearer to the vehicle, while less strong at the edges of the radius.

Date: 2018-10-04 08:35

Comments: (0)


Radio Jammer's with Sounds


Using @rebel12340 's Radio Jammer script, I wanted to add a little life to them. I updated to his latest version and made it much easier to use them mid-mission with any Zeus.

This is a multiplayer compatible script that jams the radios of players that are in range of the jamming device(s).
The script supports multiple jammers and terminates once all of the jammers have been destroyed.
This script affects each player individually, so a person standing inside the radius will have their radio jammed, while someone else standing outside of the radio will not have their radio jammed.

Installation / Usage:
For usage instructions and information of how to use the Radio Jammer's with Sounds please refer to the included documentation and/or example mission.

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Known issues:
I've had a few people tell me that the sound effect is very low which is odd because on my machine, its loud. A quick workaround/fix is to just turn up the db+# in the description.ext to a higher number and that should get it working

Any questions, suggestions or feedback, let me know! I learned most my scripting knowledge back in Arma 2 so if its old or if anything can be done an easier/better way, I'd love to know about it!

Credits & Thanks:
Again, all credit to @rebel12340 for his work, I made 0 edits to his script, just added the effects and Zeus function. You can grab Rebel's original script here Radio Jammer script.

Updated - Fixed another error, the jammer name needed to be inside an array.


Forum topic:
- BI forums

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Tags: Script,   Simulation,   Enhace,   Modern,   Radio Jammer,   Radio