Author: koremano
Author Website:

Requirements: ALiVE, Advanced Combat Environment 3 (ACE 3), Spyder Addons

Version: 1.00
Signed: No

Short description: Simple Eden template for an immersive battle, with A.I. commanders, ambient traffic, civilians, animals.

Date: 2018-12-28 22:07


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PlayerAliveSup

by
koremano


Description:
Simple Eden template for an immersive battle, with A.I. commanders, ambient traffic, civilians, animals.

Required: ACE, ALiVE, and Spyder addons.

Composition:
- Player unit + laser designator + battery + UAV Terminal
- Player is synced to virtual supports (plane + heli CAS, supply drop, transport, artillery),
- Spyder and Alive modules are placed and synced
- Two zones (west, east)

In Eden editor, go to Groups (F2) and go to faction Custom (white icon on the right).
Click on the composition, drop it on your map, and you're ready to go.

Tweaking/troubleshooting:
- Move the zones and your player to interesting positions, change the shape/size.
- Acces the modules for different settings (i.e. more armor, soldiers in cars, camps, roadbloacks, army sizes, priorities)
- Make sure your virtual artillery module is put over an open spot (at request an artillery unit will be spawned).
- Also make sure that the zones cover villages and military objects. A.I. commanders need both.


Installation:
To install PlayerAliveSup you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
PlayerAliveSup.pbo


Changelog:
1.00
Edit typo.



- ALiVE
- Advanced Combat Environment 3 (ACE 3)
- Spyder Addons


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