Author: TeTeTe3
Author Website:

Requirements: Community Base addons A3

Version: 1.10
Signed: Yes, serverkey included

Short description: This is the experimental build series for the Nimitz. It contains untested and new changes and is intended primarily for developers and users that don't mind the bleeding edge of mod development.

Date: 2019-08-17 09:42


Comments: (1)
Rating:



 







Nimitz Experimental Build

by
TeTeTe3


Description:
This is the experimental build series for the Nimitz. It contains untested and new changes and is intended primarily for developers and users that don't mind the bleeding edge of mod development.


Installation:
To install Nimitz Experimental Build you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
*.pbo


Changelog:
1.10
2019-08-16 init
- planeInit/heloInit/camanInit is now spawned rather than called to prevent race when using Zeus in MP
- use new bikey (tetet_nimitz_exp)

1.09
2019-07-21
- automatically attach AI pilots to the cat before launching
- fourth parameter of ttt_fnc_planeStart needs to be true for that, false and the plane won't be attached
- added Belknap pole
- added cat shuttle to things
- cleanup script for launch crew that deletes them after 120 seconds

1.08
2019-07-05
- fix auto sync loop

1.07
2019-05-30
- remove old RSC classes from nimitzfunctions config.cpp

1.06
2019-05-28
- integrate Odyseys new island and lower deck

1.05
2019-05-22
- expose reset wires and cat to ground floor island action
- fix reset cat for launch crew
- fix air defense direction
- improve ambiance 3 to be less error prone
- add CBA keybinds for crane operation, ctrl-wsqe, keys need to be tapped
2019-05-21
- fix duplicate actions
- check for variable before adding action
- only add action where vehicle/unit is local

1.04
2019-05-01
- fix scrollbar problem, thx for Drift_91's bug report

1.03
2019-04-21
- bug fixes on island
- add reworked carrier_9 by Odyseus
- add needed rvmat and textures for carrier_9
- re-add dll-tow to stay backward compatible

1.02
2019-04-07
- added Odyseus' reworked island
- remove joe_nauticalbridge as it's integrated now
- place air defenses with setPosASL rather than setPos
- remove dll-tow
2019-04-01
- added LSO platform
2019-03-30
- Fix landing statistics, available in the island ground floor
2018-12-25
- fixed general quarters sound on island base
2018-12-09
- replaced bombs with new weapons cart on weapons elevator
- add radar to island
- inherit from B_Radar_System_01_F for ttt_nimitz_radar

1.01
2019-03-30
- Fix landing statistics, available in the island ground floor

1.00
Initial Release



- Community Base addons A3


Steam Workshop:
- Subscribe




Enable javascript to be able to download from Armaholic please!



Tags: Carrier,   Static,   Vehicle,   Military,   Ship,   Blufor,   Modern,   Nimitz,   Aircraft Carrier