Author: jarrad96
Author Website:

Requirements: Community Base addons A3, CUP Units, CUP Vehicles, CUP Weapons

Version: 1.00
Signed: No

Short description: is a total replacement of the Syndikate forces, bringing them more in line with modern day equipment, weapons and uniforms.

Date: 2019-07-03 08:32


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Syndikate Overhauled [CUP]

by
jarrad96


Description:
This mod is a total replacement of the Syndikate forces, bringing them more in line with modern day equipment, weapons and uniforms.
It works in the official Arma 3 Apex Campaign and custom scenarios that use the Syndikate faction will be using the new faction as well.

Historical Information
Following a major earthquake in the Pacific island chain of the Horizon Islands, Tanoa's (formerly known as Lihir) small government police and military forces have been in escalating conflicts with the Rebel group known as "Syndikat', who are a sizeable insurgent force striking from the depths of the Tanoan Island's jungle regions, making them hard for COIN Tanoan or the NATO peacekeeper force to hunt down. The Syndikate are commanded by the gun runner known as Solomon Maru.

The Faction
The group's equipment is primarly from Soviet era AKM's, AKS-74U's and AK74 / AK74M's, with the AKM's providing them with substantial close range stopping power for the jungle combat they are so often engaged in against Tanoan or NATO forces.
The AK74M and more advanced equipment are only used in large numbers by the better trained veteran forces, who can be distingished from the regulars by their Tiger-Stripe uniforms, with some veterans acting as team leaders for militia units. RPG-7's are their main anti-vehicle weapon apart from mines and explosives. The Makarov PM and PMM are the sidearms used by the Cartel forces.

Specialist Elements
The Cartel is split between regular Cartel members, with ex-Tanoan armed forces and Paramilitary forces, who can be identified by their Tiger camo uniforms and improved equipment compared to the regular Cartel members. Some Paramilitary soldiers are equipped with helmets or older body armour.

Supports
As a drug cartel, Syndikate have extensive supply lines, and transport illegal cargo via small aircraft such as Cesnas and small helicopters or ground vehicles like Jeeps, Vans and trucks. They lack heavy weapons such as mortars, relying on their ability to melt back into the thick jungle for avoiding larger engagments with peacekeeping forces. They also have access to a small number of MT-LB light APC/armoured transports from a previous armed uprising that is armed with PKT's and able to transport Syndikate fighters easier over long distances.

Faction has full Editor, MCC, Zeus, Task Force Radio and ALiVE support (faction name IND_C_F ) Also supports ACE3 Medical system, VCOM and RPGtard AI.

It totally replaces the INDEP Syndikate faction in editor, Zeus, ALiVE and all scenarios played when the mod is enabled.


Installation:
To install Syndikate Overhauled [CUP] you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
IND_C_F-SyndikateOverhauledCUP.pbo


Changelog:
1.00
First Release



- Community Base addons A3
- CUP Units
- CUP Vehicles
- CUP Weapons


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- BI forums


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