Author: Victim_913
Author Website:

Requirements: No addons required

Version: 1.00
Signed: No

Short description: adds different CSAT units and vehicles in snow camo.

Date: 2019-07-25 10:02


Comments: (0)
Rating:



 







Victim913 Projects - CSAT snow

by
Victim_913


Description:
The snow mod has the following:
-CSAT armor (not Sochor yet):
2 different skins with 3 different camonet and cage types.
-White Ifrit and Qilin
- Infantry
2 types of uniform camo
white and gray hex, white green hex
3 infantry types - Use AAF helmets
2 advanced tactical assault force - use protector helmets
2 commando tyes - use soft headgear
2 rapid intervention force - use assassin helmets
2 Viper infantry
-most vests
-most backpacks
-alot of different balacalavas
-many helmets and headgear
-snow gun textures
- 3 ground camo nets (2 diff whites, 1 green)
They are located in props, structures (altis)

They are all using Urban NVGoggles. I couldn't find a way to retexture NVGoggles so Urban csat was closest fit for now.

This mod is using Bi CSAT units. Their uniforms made most sense for cold conditions. I might add AAF soldier types too. But for now, these seemed best.


Installation:
To install Victim913 Projects - CSAT snow you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.


Included files:
CSAT_SNOW.pbo


Future plans:
-more to come..
Within a week or 2 I should have more stuff added.
Coming this week.
-I have 4 skins for Orca (gray, white, snowhex, snowcamo)
Also pilots and crew.

Also soon, Anagra,Taru, Kajman.

So please test it out on different snow maps and environments that you like using.
Please show pictures with opinion so i can fix things before completed


Notes:
I don't have a huge category of snow maps downloaded to test with. Plus, there are so many differences between them that finding commonality might take a while. Some snow is white, some blue, some have really bad lighting in order to give a colder look (i assume). A great example is my green vehicles. In the pictures they are a dark green, But on Malden they are extremely light green. The white is blinding.

So i'm hoping some of you can test it on your favorite snow islands using whatever settings you use. Then take pictures and/or send feedback so I can adjust as needed. That way i can make final changes that will make the mod more user friendly.


Changelog:
1.00


Forum topic:
- BI forums




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