Author: Jove Chiere
Author Website:

Requirements: ToH Core

Version: 1.103
Signed: Yes, serverkey included

Short description: is the Bohemian Interactive terrain for Take on Helicopters ported to Arma 3.

Date: 2019-10-17 22:00

Comments: (0)


South Asia

Jove Chiere

Bohemian Interactive terrain for Take on Helicopters ported to Arma 3.

This Mod is an adaptation of the old ToH map for Arma3, but trying to preserve the old spirit of the map. Without major modifications, with new functional additions and without pretensions to create a new map and if a reliable adaptation.

I know this is nothing new, but in this case the difference is that added roads in South Asia and skyscrapers and other buildings in Seattle.

Minimum recommended visibility setting:
setViewDistance 12000;
setObjectViewDistance [6000,400];
setTerrainGrid 8;

To install South Asia you should use modfolders to keep it seperate from the official game content to prevent issues.
With Arma 3 you can use different ways to set up your modfolders to use custom content you have downloaded.
Please visit the Arma 3 Mod install instructions page for more information about using custom mods and addons in Arma 3.

Included files:

Minimum recommended visibility setting:
setViewDistance 12000;
setObjectViewDistance [6000,400];
setTerrainGrid 8;

Media: has its own Youtube channel where we will cover the Community made releases.
Subscribe to the Youtube channel

Known issues:
-Incompatibility with "@CUP Terrains - Core" that causes visual errors in the detail textures of some buildings.
-There is a problem related to the size of the roads. If you overload a lot of Mods and you have a PC with little Ram memory, it is possible to get a fatal error of "many virtual blocks requested" due to the saturation of information loaded into memory.

Any advice on the old map of TKoH to give a greater resemblance to the original, will be welcome.

Credits & Thanks:
Thank the QGIS Game terrain tools plugin by adanteh for their wonderful work.

Take On Helicopters is made by Bohemia Interactive
based on Take On Helicopters Data Pack

License / Disclaimer:
Arma Public License Share Alike (APL-SA

-Added rock clutters to give a feeling of not so smooth terrain.

-Added the mod @ToH Core and @Seattle.
-Now South Asia and Seattle have dependence on ToH Core.
-Seattle incorporates all the improvements mentioned above in South Asia.
-Includes a first version of skyscrapers (v0.1) that does not include reflections or normal maps. I have to improve my knowledge of binarization.
-Eden Editor: Object Categorization is being sorted. To facilitate the use of the Core.
-New Location icons to minimize the amount of text (for example, Mines and Oilfields).

-Fixed error "sky_clear_horizont_sky.paa" that caused lighting problems on the map (Thanks to @bax ).

-Added roads_e.pbo to create airstrips for airports.

-Original TKoH terrero of 122x122km.
-Changed the lighting and climate system Arma3 1.60.
-New more defined terrain textures.
-Preserved original horizon and clouds in the sky.
-Added 5 new airports with their Taxiway (ILS)
-Now map names appear in 10 languages (English, Czech, German, Russian, Polish, Hungarian, Italian, Spanish, French & Japanese).
-Changed the original fauna for a similar one of Arma3.
-Changed the texture of the water and its behavior.
-Added roads (alpha v0.2), functional for AI and visible on GPS.
-New Cutscenes compatible with the initial menu of Arma3.
-High quality satellite map image.
-New TKoH logos in the Arma3 style.
-8-digit map coordinates fully functional and visible.
-Signed files v2.

- ToH Core

Forum topic:
- BI forums

Steam Workshop:
- Subscribe

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Tags: Addon,   Island,   Terrain,   Asia,   Desert,   Mountains,   Hills,   Rural,   Fictional,   South Asia,   Port,   Bohemia Interactive