Author: Big
Author Website: http://www.proper.armaholic.eu/

Requirements: No addons required

Version: 2008-11-01
Signed: Yes (server key included)

Short description:

Date: 2008-11-01 18:39


Comments: (0)
Rating:



 





4-proper_world_08.jpg 4-proper_world_04.jpg 4-proper_world_03.jpg

PROPER World
by
The-F and Q


Description:
The PROPER World project allows you to tweak different aspects related to islands, like vegetation, wild-life, water color and ground textures.

What's new:
    * Modification now possible for Sahrani, Rahmadi, Porto, SaraLite (Move Porto and SaraLite PBO in the addons folder itself from .\addons\QG)
    * Files for client side modification are now in the .\ArmA\dta\userconfig\PROPER_World_Configuration folder
    * Many more settings like water color, CfgMaterials, CfgSurfaces, CfgSurfaceCharacters, CfgHeads, Ambient, Subdivision etc
Features:
** Disable grass completely independent to terrain detail setting.
** Exchange grass models with other ArmA or custom models.
** Change the size of grass and other clutter.
** Change the composition of grass and clutter.
** Change several parameters related to islands textures.
** Change the water color for all islands.
** Change the waves of the sea.
** Change the rain, clouds and overcast.
** Change the lighting settings.
** Change the island ambients: Wild life appearance

Client side modification. This means it overrides mission or server settings.


Installation:
Use a modfolder method.

Check our FAQ for a clear explanation.


Included .pbo files:
proper_world_ace_island_73eastings.pbo
proper_world_ace_island_abel.pbo
proper_world_ace_island_anilym.pbo
proper_world_ace_island_atlantis_gold.pbo
proper_world_ace_island_avignon.pbo
proper_world_ace_island_cain.pbo
proper_world_ace_island_canyonda.pbo
proper_world_ace_island_clarkisland.pbo
proper_world_ace_island_eden.pbo
proper_world_ace_island_elephanthead.pbo
proper_world_ace_island_freya.pbo
proper_world_ace_island_gaia.pbo
proper_world_ace_island_havelte.pbo
proper_world_ace_island_highlands.pbo
proper_world_ace_island_isladestella.pbo
proper_world_ace_island_ivtiliac.pbo
proper_world_ace_island_lakemartin.pbo
proper_world_ace_island_leusderheide.pbo
proper_world_ace_island_messor.pbo
proper_world_ace_island_nabukonodexa.pbo
proper_world_ace_island_noe.pbo
proper_world_ace_island_occasus.pbo
proper_world_ace_island_ofp_world.pbo
proper_world_ace_island_samakhills.pbo
proper_world_ace_island_sandy_rocks.pbo
proper_world_ace_island_saru.pbo
proper_world_ace_island_skye.pbo
proper_world_ace_island_sontonagh_district.pbo
proper_world_ace_island_torment_valley.pbo
proper_world_ace_island_trinity.pbo
proper_world_ace_island_uwar_desert.pbo
proper_world_ace_island_virovitica.pbo
proper_world_global_settings.pbo
proper_world_porto.pbo
proper_world_rahmadi.pbo
proper_world_sara.pbo
proper_world_sara_dbe1.pbo
proper_world_saralite.pbo
proper_world_sgtace_setting.pbo


Usage:
Goto the .\ArmA\dta\userconfig\PROPER_World_Configuration folder
and open the various files to tweak the settings yourself.

The ISLAND_Settings.hpp (like Rahmadi_Settings.hpp) are a good
start for less experience people to disable the grass or clutter and
change various ground texture related aspects.

In the Water_Templates.hpp you can choose between a
few different given water color templates made by anzacsas.
If you want to tweak the color yourself, open the CfgMaterials.hpp
file and change the RGB (+ transparency) values of the Water,
Shore and Shorefoam defines.

At the end of the line there is the default value as a comment as
backup to restore the default value.

More details on the BIKI page soon:
http://community.bistudio.com/wiki/PROPER:World


Change log:
v2008-11-01
* Sara_dbe1 added.
* global setting file introduced. You can set all settings for all included islands:
.\ArmA\Dta\userconfig\PROPER_World_Configuration\_GlobalSettings.hpp
* If you want a specific setting for an island, you need to activate the define in the '_Activate_Island_Specific_Settings.hpp' file. Same location.
* Introduced clutter for all ACE Island pack textures. The settings are configured in the 'CfgSurfaces.hpp' file. Same location.
* Moved advanced configurations files in the subfolder 'AdvancedSettings' to unclutter the 'PROPER_World_Configuration' folder. Only very few people are most likely interested in the advanced settings.
* Hints about upcoming ACE island pack additions.
* By default the Sgt.Ace setting is active. The 'new grass' and island settings of Sgt.Ace Everon are being used.


Credits & Thanks:
+ raedor for the info about the overall pbo replacement process
+ OFman, McNools, =DST= OcramWeb for inspiration by their work
+ ofp2 for his detailed explanation of the config values
+ anzacsas for this water color research
+ BI for Armed Assault


Forum topic:
- BIS




Enable javascript to be able to download from Armaholic please!



Tags: No tags