Author: Big
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Requirements: No addons required

Version: 1.0
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Short description:

Date: 2006-12-16 16:49


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3-uxos.jpg 3-ied1.jpg

EOD Module I
by
Al Simmons


Contents:
- UXO Module

This module adds a couple of 15 UXOs (Unexploded Ordnance/Blindg´┐Żnger) to your ArmA Editor.
They can be used as:
    -static Ambience Objects
    -mines/IED (they explode when hit by car or when shot)
    -mission objectives (eg. destroy ammodump)
There are 2 diffrent explosion sizes, small and large (only GBU 15 has the large one)

Future changes:
    -changing models when tools are out
    -make UXOs deactivatable by EOD-Units

- IED Module

This module adds a couple of 4 IEDs (Improvised Explosive Devices) and an Saboteur (for testing) to your ArmA Editor.
The IEDs are Basic ArmA objects made for camoflage reasons, Garbage, radio, Barrel and dead Body
They can be used for:
    -terrormissions
    -cutscenes
Installation:
Put the file "Gemini_TrainingTargets.pbo" in your ArmA "addon" folder or in a mod folder.
If you do not know how to use mod folders have a look in our FAQ.


Included files:
ASCTEOD.pbo
IEDs.pbo


Known Issues:
    -objects sticking half in the ground
    -not pickupable from dead soldiers
Future changes:
    -changing models when tools are out
Future Versions:
    - Updated Versions
    - boobytraps
    - mines pack





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