Author: Gnat
Author Website:

Requirements: Mando Missile

Version: beta 1
Signed: Yes, server key included

Short description:

Date: 2009-04-14 21:28


Comments: (7)
Rating:



 





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ArmA Naval Units - Submarine Pack
by
[APS]Gnat


Description:
Getting big working subs into ArmA takes some serious work to get around the many technical problems, so please take that into consideration before complaining about something it does or doesnt do. But, constructive feedback is appreciated. And hey, remember its FREE !!
And I'v spend many 100s of hours on it already!

This pack contains:
    - Los Angeles Class Sub
    - Delta IV Class Sub
    - Akula Class Sub
    - Various Torpedoes
Features:
- AI auto-dive when in danger
- Manual dive to 100 meters
- Command and cargo space
- Walkable hull
- Working Missiles and Torpedoes
- Big explosion FX for missiles
- 1 working compass on Bridge !
- Signature Key Included

MP Compatible? Should be, but not sure how well
all the scripts will work in MP.


Installation:
Armaholic.com advices to use a mod folder for custom addons. For an extensive explanation of hot do make/use modfolders please have a look at our FAQ.
- Place the SilentSubHunter.Sara.pbo demo mission in your "Missions" directory in the main ArmA game directory.
Goto "Missions" in ArmA to play them.


Included files:
gnt_subs.pbo


Usage:
BLUFOR Ship:
BLUFOR -> Ship -> SSN Los Angeles

OPFOR Ship:
OPFOR -> Ship -> SSBN DeltaIV

OPFOR Ship:
OPFOR -> Ship -> SSN Akula

- Various Torpedoes -
EMPTY:
EMPTY -> Objects -> Torpedo xxxxx


Known issues:
- New BUG - ALL LARGE VESSELS:- AI wont move on NON-BIS Islands
- Ships will kick at high speed when impacted by non-compliant weapons.
** TELL ALL ADDON MAKERS TO SWITCH OFF WEAPON GEO LOD COLLISIONS OTHERWISE NO ONES NAVAL VESSELS WILL WORK**
- AI tend to be slow moving once dived below water
- Cant command AI to "move forward", must click in distance or on Map
- Don't click to close to yourself, sub has BIG turning circle
- No real underwater view (BIS issue)
- Ships grouped and assigned Waypoints tend to waste time


Future plans:
- Better Torpedo system
- Damage Textures
- Sonar System
- Seabed terrain 3D display
- No dive below seabed
- Spec Ops deploy
- Another BLUFOR sub


Credits:
Original Addons by Gnat


Forums Topic:
- Armaholic forums
- BI forums



Mando Missile (addon version!)




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