Tiscali Games Arma 2 preview teaser
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***** Updated *****

News item updated with reply from Tiscali games.

4-tiscali_games_preview_april_1.jpg 4-tiscali_games_preview_april_2.jpg 4-tiscali_games_preview_april_3.jpg 4-tiscali_games_preview_april_4.jpg 4-tiscali_games_preview_april_5.jpg 4-tiscali_games_preview_april_6.jpg

Tiscali Games released a teaser for a new preview which should be released tomorrow.
spoock posted a quick translation on the BI forums
    - low framerate (20fps) on PC HW (C2D 3 GHz, 4GB RAM a GF GTX-260 s 896 MB RAM),res.: 1280x1024 and highest details
    - reduction graphic resolution hadn't some effect for better framerate, but reduction graphic details was much good (decrease visibility under 5km hadn't some impact on framerate)
    - set medium graphic details raised framerate on 35-40fps
    - engine wasn't checkout in preview build
    - AI is not so good on open areas (standart situations as we knows in ArmA or OFP, when AI overlie, check all sides and continue in move)
    - AI had problem with orientation around houses (aim to fence, not to open area)
    - AI doing better cover (going around obstacles)
Maruk stated the following about this new information!
Quote Maruk :
Two little details to this:
    1) games tiscali broke embargo date given to all media world wide, which is tomorrow, why they did it, I really don't know. Also I suggest to read their comments with optics of that review of Arma 1: if you see Arma 1 the way their review, I think you will see Arma 2 that way as well: http://games.tiscali.cz/reviews/arma/index.asp.
    2) All screenshot posted there made by them have wrong aspect ratio (looks like captured in 16/10 but posted as 4/3) which creates even worse impression.
Anyway, let's wait for more previews to come next week and the week after for more balanced opinion.

Quote JD :
Hi, i'm editor of Tiscali Games, to comment and correct Maruk's statement regarding recent news:
    Just to clear up the confusion: these screenshots are no way broken, no bad aspect ratio. This is how it comes directly from the game (preview-version), when set to 1280x1024 and 4:3 and high details = standard setting allowed by the game. We haven't done any conversion of the ratio or resolution of screenshots.
    We also didn't break the embargo for hands-on impressions, which will be released tomorrow. This was only small teaser, as our standard marketing practice.

    As for Maruk's reference to ArmA 1 subjective review (written by one of TG's 30 freelancers): maybe would be helpful to learn how to accept any critism regarding his child and don't take everything way too much personal.


Written on 2009-04-19 19:32 by Foxhound