Is it possible to make it so that your objectives alternate between different items that you must locate instead of it always being a suit case? Hope I don't sound like a whinny douchebag, but if it's possible to do this, I think it would make this wonderful mission even more appealing.
just tried saving the new 1.40 update and its downloading as 1.39 still, it needs updating on here to latest one ok. I now have managed to get the update from the depot link on BI forums .
Bravo! for your work in this mission
but..i have at least :
1 suggestion
and
1 issue
----
The suggestion is try to make the same or other mission for our wonderful islands Namalsk AND Panthera
I m bored of Chaernarus..and i m sure some/many others too..
The issue is..i find the IQ of AI (even in low difficulty levels) HARD for a night/stealthy mission with silenced
weapons.
Think u can tweak that ??
*ps. I tried with SLX mod (AI's radio-info remains at "group" and not "all enemies in-map")..but no luck again..
This has become the ONLY mission that I play, PLEASE make more of these!! It's even better when the support system for the SOM is enabled, I can play this thing over and over again and it is different every time. VERY EPIC!!
Three updated versions in a week's time? It's great that you're working so hard on this and certainly the work is appreciated, but this is a bit silly.
Wiper, this is hands down THE best SP mission for ARMA 2 that I have seen. There is so much replay here and the AI are spot on, responsive and intelligent. Well done mate, I can't wait for your next one. :)
thanks for making this mission its given me countless hours of good gameplay thats different everytime what more could i ask for really,i will keep my eyes open for any future missions etc from you ..cheers wiper.
Yes the issue for occasionally odd suitcase placements is right on top of my to do list!
Although currently fixing other stuff like the rain out of sync in MP (working flawlessly in the current 1.24c stage) I continously try to optimize that part and some additional oddities have been dropped already in thprevious versions.
If the overall mission concept runs really stable I'll be fully engaging in this part eventually opening up a gate to a mission expansion (secondery objective) ...
Hello, thanks for this awesome mission. Tons of fun every time. It's really enjoyable having a different tactical problem to solve each restart. The only complaint I have is, I wish the suitcase would be in more obvious spots. The least fun part is searching all over the area to find the brief case when it seems like it would be more in the middle of the the enemy defenses. Fighting my way through an attack helo, APC then a squad to get into a barn only to find the it's not there then have to spend 20 minutes with no combat searching just kind of ruins the excitement IMHO. Other than that I highly recommend this and appreciate all the updates you've been putting out. Keep it up!
Hi, this mission is really balanced now feels really good, one of the best missions ive played in arma / arma 2, keep up the good work, hope you got more missions planned id love to play them Thanks !
Thanks for posting your impressions, Rebel.
Balancing the difficulty is right on top of my to do list. I too think its a bit too easy right now.
Maybe a bit harder already in the next version that is almost ready and got a fix for the radio usage too.
Hi.
Really enjoyed this one.
Is it possible to make it so that your objectives alternate between different items that you must locate instead of it always being a suit case? Hope I don't sound like a whinny douchebag, but if it's possible to do this, I think it would make this wonderful mission even more appealing.
just tried saving the new 1.40 update and its downloading as 1.39 still, it needs updating on here to latest one ok. I now have managed to get the update from the depot link on BI forums .
Bravo! for your work in this mission
but..i have at least :
1 suggestion
and
1 issue
----
The suggestion is try to make the same or other mission for our wonderful islands Namalsk AND Panthera
I m bored of Chaernarus..and i m sure some/many others too..
The issue is..i find the IQ of AI (even in low difficulty levels) HARD for a night/stealthy mission with silenced
weapons.
Think u can tweak that ??
*ps. I tried with SLX mod (AI's radio-info remains at "group" and not "all enemies in-map")..but no luck again..
Thanks Wiper for yet another update on an awesome mission! :)
This has become the ONLY mission that I play, PLEASE make more of these!! It's even better when the support system for the SOM is enabled, I can play this thing over and over again and it is different every time. VERY EPIC!!
Three updated versions in a week's time? It's great that you're working so hard on this and certainly the work is appreciated, but this is a bit silly.
Wiper, this is hands down THE best SP mission for ARMA 2 that I have seen. There is so much replay here and the AI are spot on, responsive and intelligent. Well done mate, I can't wait for your next one. :)
Great mission, glad not everyone wastes time with reskins :)
Wiper.. why do not you test your mission a bit longer before you release a newer version? Just in case to avoid newer so often...
thanks for making this mission its given me countless hours of good gameplay thats different everytime what more could i ask for really,i will keep my eyes open for any future missions etc from you ..cheers wiper.
Awesome, well once again thanks for all the hard work. I'm quickly becoming a big fan of your work as I'm sure others are too.
Thanks for your report RoadWarriorUSMC !
Yes the issue for occasionally odd suitcase placements is right on top of my to do list!
Although currently fixing other stuff like the rain out of sync in MP (working flawlessly in the current 1.24c stage) I continously try to optimize that part and some additional oddities have been dropped already in thprevious versions.
If the overall mission concept runs really stable I'll be fully engaging in this part eventually opening up a gate to a mission expansion (secondery objective) ...
Hello, thanks for this awesome mission. Tons of fun every time. It's really enjoyable having a different tactical problem to solve each restart. The only complaint I have is, I wish the suitcase would be in more obvious spots. The least fun part is searching all over the area to find the brief case when it seems like it would be more in the middle of the the enemy defenses. Fighting my way through an attack helo, APC then a squad to get into a barn only to find the it's not there then have to spend 20 minutes with no combat searching just kind of ruins the excitement IMHO. Other than that I highly recommend this and appreciate all the updates you've been putting out. Keep it up!
Semper Fi.
Hi, this mission is really balanced now feels really good, one of the best missions ive played in arma / arma 2, keep up the good work, hope you got more missions planned id love to play them Thanks !
Thanks for posting your impressions, Rebel.
Balancing the difficulty is right on top of my to do list. I too think its a bit too easy right now.
Maybe a bit harder already in the next version that is almost ready and got a fix for the radio usage too.
Total comments : 20, on page: 15