[APS]Gnat released a first public beta of his Sands island for ArmA2 on the
BI forums.
Quote [APS]Gnat :
I'm away for a month for work, without any ArmAII tools (sucky laptop)
Soooo ... thought I'd slap together the beta as is and get a months worth of feedback.
Also includes a very rushed crCTI Warefare (last tweaked prior by Squeeze) to suit.
Air transport added to start, along with cheap Aircraft
God knows its probably badly unbalanced
Obvious the ISLAND is a BETA, BETA , I repeat Beta
i.e. thats just one little step more than an Alpha release
The South West area contains some experimental terrains (ie object dumps), so interested to see which people think a) looks ok b) works ok
All airfields are AI friendly.
Really well done! I guess the villages and city will come next.
SWEET! time to get some sand in my boots:D:cheers:letsparty
pretty good for what it is, cant wait for some cities and villages to pop up ;)
Try 10km ViewDistance on this map guys,
even on my crappy computer it works fine.
Its the sort of terrain that needs a good VD
Thanks.
@VyMajoris :DDD
Well..with more then one Cit-IES in the size of old-good avgani
..u will have 2 fps MAX performance! :DDD
Cool, just need cities like Avgani and it will be the best desert map!!
yehaaaaaaaa :yay
:D Testing_____/\_____/\____/\___/\___/\____/\___/
Total comments : 8, on page: 8