Description:
Namalsk is fictional island, located in Bering Strait. It is island with hard conditions for life, island is covered by needle-leaved trees, with high mountains covered by perma snow blanket. On Namalsk are located lot of different objects, for example there is high transmitter Seraja in mountains, underground in object AII, big town Vorkuta and two harbors Tara and Lubjansk.
Features:
- Very detailed island
- Covered almost by new objects (buildings and smaller misc objects from Nightstalkers: Shadow of Namalsk modification)
- You can found on Namalsk big town Vorkuta, old hospital, small factories and villages, yard,2 harbors, mountains covered by snow, big agricultural object Jalovisko, UNDEGROUND object AII, train tracks, deep forests and more and more.. SEE Screenshots below they tells more than words :)
- Since ArmA II, new island is near Namalsk, called Tara
- Completely NEW painted satellite mask with higher resolution.
- Enhaced quality of ground textures
- Enhaced performance on whole island
- Tweaked ArmA II trees for better performance on Namalsk
- You can see map here
Installation:
As we always recommend use modfolders.
Check our FAQ for a clear explanation.
For the missions extract the .pbo file(s) to your ArmA2\MPMissions folder.
Included .pbo files:
namalsk.pbo
ns.pbo
ns2.pbo
ns_modules.pbo
ns_plants.pbo
ns_rocks.pbo
Included missions:
5 team deathmatches
- 2-8_TDM_Forest.namalsk.pbo
2-8_TDM_Forest_EX.namalsk.pbo
2-8_TDM_Jalovisko.namalsk.pbo
2-8_TDM_Lubjansk.namalsk.pbo
2-8_TDM_Old_Yard.namalsk.pbo
2 search & destroy missions (inspired by Call of duty - most tactical mode in multiplayer there :D)
- 2-8_SAD_SebjanMine.namalsk.pbo
2-8_SAD_Vorkuta.namalsk.pbo
1 CTI, Namalsk warfare (Benny edition) - original version for Chernarus by Benny, edited for Namalsk by Sumrak
- 1-32_CTI_Namalsk_Warfare.namalsk.pbo
1 COOP, TOXIN, coop mission by Apo, currently for 6 players, description here:
- TOXIN.namalsk.pbo
Credits & thanks:
GSC Gameworld - authors of res. lods of some models (Sebjan mine and Sebjan factory)
Guys on Bis forum, which helped me in solving small problems :)
SenChi - thanks to grass texture
Benny - thanks to permission for edit his warfare mission
Pikus - author of Chemical plant objects
Scad - author of entrance building model to AII underground
Saigos - for making a photos as data for Jalovisko buildings models
Apo - for great betatesting
..and Bohemia Interactive for great games :)
Forum topic:
- BI forums

Namalsk Patch

