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Description: Spec ops mission where you lead a team of 5 operatives to assault the enemy rocket base simultaneously with another infantry squad lead by AI. You'll start from 1km away from target and move through woods & fields to enemy base. There are multiple tasks to be done during mission. Installation: Extract the .pbo file(s) to your ArmA2\Missions folder. Hints: - If you want challenge nobody forces you to call Delta squad. Just assault the base alone if you feel like uber soldier. - Land mines are pretty useless at this point. Use IED (satchel charges) - Mission is designed to be played on foot though you can use vehicles if that's what you prefer. - If you have trouble keeping your men alive when entering village. Wait till you hear distant gunfire. That means Delta has got contact with enemy and has drawn enemy's attention. That way you can more easily sneak and flank them. Notes: Recommended to be played with the JTD FireAndSmoke addon. Change log: v1.1 - fixed intro cutscene Forum topic: - BI forums
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Thanks Brainbug for your feedback. Highly appreciated.


Delta should arrive to town, but they may take some time because they are on combat behauviour so they cover each other asses.
And yes i have noticed too that sometimes the evac chopper does exactly that, but usually it does it job without getting stuck. Don't know why it get's stuck sometimes.
And about using the word IED. I used it just because it sounds more cooler than satchel charge. Not realistical i know.
Same goes for the day time. Usually these kinds of operations are done in the night, but i find night missions pretty poor because the BIS engine isn't the best looking at nights. So that's why i use day time in my missions.
Great mission that offers everything in one mission, ambush, fighting over a large distance (javelin/sniper) and close quarters combat. It maybe one of the numerous "clear the town"-missions, but imho one of the better ones.
I didn't use the Delta team, but I radioed them later to at least see them, but they didn't show up, maybe because I had already done all objectives, don't know. And I had problems with the evac chopper to fly away properly, it instead was stuck hovering above the gas station. That could be fixed just with loading a savegame, so no problem.
Oh and yes, JTD Fire&Smoke is definitely recommended!
BTW, try not to use "IED" as a synonym for "satchel". An "improvised explosive device" is a homemade bomb fiddled together by some terrorist in his garage, it can be anything between a firecracker and a modified 1-ton-bomb dud, and is not mass-produced, each one is unique. The term "satchel" however is used for standard military equipment, like the M183 charge, consisting of 16 blocks (i.e. 20 pounds) C4 with detonator and trigger, packed neatly in a bag.
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