Author: EMSI
Author Website: http://www.csla-studio.info/

Requirements: CSLA Phase 1.02, CSLA Phase 1 - Patch 1.03

Version: 1.04
Signed:

Short description: This patches your CSLA Phase 1 install from 1.03 to 1.04

Date: 2010-01-24 14:45


Comments: (0)
Rating:



 

4-csla3v104release01.jpg 4-csla3v104release02.jpg 4-csla3v104release03.jpg 4-csla3v104release04.jpg 4-csla3v104release05.jpg 4-csla3v104release06.jpg

CSLA Phase 1 - Patch 1.04
by
CSLA3


Features:
All features are MP-compatible:
    - New units, vehicles, weapons and objects made according to real-life documents
    - New MP and SP missions
    - Armament, equipment and parameters of CSLA units are as close to real-life specs as possible
    - New fully animated weapons
    - RPG-75 dispsable AT launcher is capable of firing only single round.
    - New intro animations for all official maps
Many new additional features on CSLA units, weapons and vehicles:
    - numbering of combat vehicles (turn off by "CSLA_noRandomNumbers=true;" in mission init)
    - random animation on vehicle destruction
    - AI uses vehicle-mounted weapons efficiently, including use of fire bursts
    - AI uses pistols as auxiliary weapon
    - Improved AI behaviour in formations
    - Improved behaviour of wheeled combat vehicles
    - Every CSLA unit may build sandbag entrenchment if he is equipped with "CSLA_sandBagE"
    magazine.
    - Bandage Vz.80: when soldier is more than 20% injured, he can administer bandage as a first
    aid. It will restore up to +20% health. Soldier cannot heal himself over 90% of health.
    - Sa-58P assault rifle and UK-59L machinegun can be fitted with optics, provided player has
    optics magazine (CSLA_ZD4x8).
    - Sa-61 can be fitted with silencer, provided player has silencer magazine (CSLA_Sa61t)
    - Possibility to shot smoke grenades from vehicles eqipped with smoke grenade launchers by
    gunner or commander of vehicle. AI uses this feature if vehicle is damaged and can't move.
    - Possibility to deploy static M2, TOW, Mk19 from US vehicles
    ... and many more
Singleplayer missions:
    Convoy
    In The Army Now
    Operation Marjoram
    Operation Carmen
    Everon
    Road To Pita (Queen's Gambit datadisc required)
    Clean Sweep (Queen's Gambit datadisc required)
    Hips (Queen's Gambit datadisc required)
    First Blood (Queen's Gambit datadisc required)
    Steal The Tractor (Queen's Gambit datadisc required)
    Travel Agency
    Kill The Beasts
    Riders On The Storm
    Clear Sky
    About Us (Credits)
Multiplayer missions:
    CSLA Evolution
    CSLA Domination - some small updates
    CSLA Warfare for 16 players on South Sahrani
    CSLA Warfare for 32 players on South Sahrani
    CSLA Warfare for 48 players on South Sahrani
    CSLA Warfare 1.4 Deimos for 48 players on Sahrani - import to whole Sahrani
    Everon
    Paratroopers
    CSLA Sector Control 1-10 Bagango
    CSLA Sector Control 1-10 Mercalillo
Installation:
Extract the files included in this archive and add it to your existing CSLA Phase 1 install. Overwrite any old files.
If you want to read more information how to use mod folders have a look in our FAQ


Included .pbo files:
csla_artillery.pbo
csla_cars2.pbo
csla_cfg.pbo
csla_racs.pbo
csla_racs_cfg.pbo
csla_sounds.pbo


Key:
These are signed addons, serveradmins can download the key from here.


Classnames:
You can find the listed of classes here.


Credits & Thanks:
Development team
    Core team:
      MAA
      Faly
      EMSI
      Yano.t11
      TheSun
      Pochyst
      Martinius
      Hurby
    Contributors:
      Sarge
      Vojtoo
      Jirkus
      Bobby
Special thanks:
    BI - especially: Edge, bxbx, Str, Jennik, Gugla, Armored Sheep
    Raedor
    W0lle (CWR Mod)
    Tomáš Hanich and CSLA Military History Club in Piestany (http://www.kvh-csla.sk)
    Pavel Vladyka a Tomáš Daněk and KVH CSLA Kolin - Pardubice (http://www.csla.cz)
    Miro Hornik (R-129 photos)
    Mig-29 - Original FX scripts by Lethal, modified by Gnat
    Mi-24 D/V - EricM/Rock (RKSL studios)
    Mato
    Parvus
    Adamicz
    Foxhound (http://www.armaholic.com)
    OFP/ARMA community
    Special thanks belong to our wives and girlfriends, children, families and friends who kept supporting us durings the months we spent working in the project. We sincerelly hope they will keep supporting us in the future.
Changelog:
v1.04
- added new woodland RACS units
- added new RACS vehicles in woodland camo (T-72, M-113, AH-6, MH-6,...)
- added new vehicles for RACS - Land Rover Defender 110 in versions: DShKM, AGS-17, TOW
- added new vehicle for CSLA: PLdvK-53/59 Lizard
- added static weapon: Air-defence double cannon PLdvK-53/59
- added 1 new SP and 3 MP missions
- updated SP and MP missions
- many tweaks in CFG and scripts
- added feature for PLdvK-53/59 Lizard and its AA cannon which can be unmounted/mounted
- added features from CSLA vehicles to RACS vehicles too (smoke shells,..etc)

v1.03
- added 3 versions of Mig-29
- added 3 versions of Mi-24 „HIND“ (1x D, 2x V)
- added rowboat
- added new objects (fake MHQ, Medical heliport)
- improved stability on dedicated server
- many tweaks in CFG ans scripts
- AI units are more sensitive now
- added 2 new SP missions
- updated MP missions Warfare and Domination

v1.02
- updated models and textures of soldiers from version 1.01
- added paratroopers and scouts
- added static AGS-17 on tripod
- added feature - possibility to build nests with AGS-17
- added Sa-58 with bipod and optics
- added Sa-61 with silencer
- added feature – Sapper can build static defense positions (sandbag walls)
- added feature – AI can be mounted to positions behind new sandbag walls
- added feature – soldiers can build trench
- added feature – possibility to deploy static M2, TOW, Mk19 from US vehicles
- added feature – smoke grenade launchers on armored vehicles
- added feature – added ATGM 9M112 Kobra to T-72M
- added feature – reworked changing of weapons on tanks
- updated MP missions Warfare, Evolution and Domination
- many updates and tweaks in CFG, scripts, models and textures
- added 2 new SP missions
- many other updates and tweaks

v1.01
- fixed FSMs
- tweaked UK-59 tripod scripts
- temporarily removed cannon animation on BMP-2
- tweaked scripts for generating numbers on vehicles
- added 4th digit on numbering of air vehicles
- tweaked "CSLA: US '80s" groups containing M1A1
- removed M1A1 model, default BI model used instead
- added bandage "Bandage vz.80" (CSLA_Ob80) and possibility of self-healing (+20%)
- updated zoom on Meopta optics
- updated CSLA Warfare 1.1 Ares (does not require update of csla_warfare.pbo)

v1.00
- first public release


Forum topic:
- csla-studio website
- Armaholic forums
- BI forums



- CSLA Phase 1.02
- CSLA Phase 1 - Patch 1.03




Enable javascript to be able to download from Armaholic please!



Tags: No tags