Author: ColonelSandersLite
Author Website:

Requirements: No addons required

Version: 2.1

Short description:

Date: 2007-04-12 11:00


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Particle Parameter Utility
by
ColonelSandersLite


Description:
This utility is, in essence, a particle effect editor that allows you to edit the 55 or so parameters associated with particle effects with a series of dialogs, and see the results first hand in real time.

This comes in the form of an ingame single mission. It's not a mission in the true sense however. The scripts inside are not meant to be imported into your own mission and there is no enemy to fight.

It's goal is simply to let you manipulate particle effects to enable you, as an addon maker or mission designer, to achieve the desired effect quickly, and use the settings you came up with in your mission/addon/script/whatever.

Multiplayer:
- Tested in ARMA 1.05 and 1.02

Compatibility:
- Not a true mission, just a tool. Multiplayer is irrelevant.

Change log:
v2.1

  • Render parameters reworked to support 10 of each; size, color, and animation phase
  • Ability to attach the particle effect to the squadmate, or any vehicle the squadmate is in
  • Added the manual
  • Fixed a small bug when importing a drop interval of 2 or more
v2.0
  • Squadmate, HMMWV, and MH-6 added to facilitate viewing the effect from different angles, positions, etc.
  • Moveable Dialogs
  • Dialogs Cleaned up and made very consistent with the arma dialog look. The BIS ARMA UI gradients and settings are actually used now.
  • Internal Script Reorganization (subfolders and such)
  • Problem with Chance of Dialogs Automatically Closing Under Certain Conditions Fixed
  • Particle Effect Imports
  • Multiple Particle Effects
  • Intro Island Version Added. Identical to the full island version, except for location.
  • Simple Example Particle Effect Usage Mission
v1.1
  • Code Export Added
  • Small Bug fixed
v1.0
  • Release

Features:
  • You manipulate the parameters of the particleParams, particleCircles, dropInterval, and particleRandom commands through a series of dialogs accessible through the action menu.
  • You can import and export code via a copy+paste functions.
  • You can edit up to 5 particle effects at the same time to enable you to more easily manage more complex effects.
  • Both PBO versions and an non PBO versions are included. Unless you want to edit something (like for example, you wish to do your edits directly on an addon vehicle or something, you can drop it in. Totally unsupported.), stick with the PBOs.
  • A version for both the intro island and Sahrani are included in order to minimize load times for the end user.
  • A very simple usage demo mission is included to help set people who are new to particle effects on the right path.

Known issues:
  • When importing code, do not use single quotes ('). It *will* cause an error. This issue, is for all practical purposes at the time of this release, unfixable. Double quotes are fine however.
  • The import function may fail if you use a character that is not accepted.

Small warning:
  • This tool does not check for valid parameters beyond what the game engine checks for itself. You can set parameters for some particle effects that will cause the game to crash. The few I've seen have all been related to setting shapeName 0 and shapeName 1 - 3 to an invalid combination. I consider this problem to be minor at worst.
  • There is also very little validity checking on the import feature. Make sure your code is valid. Only numbers and exactly correct text is accepted. Ran is not.

Parameters you cannot set:
  • Animation Name: There isn't enough concrete information for me to figure out what options to give the editor.
  • On Timer: Executes a script, therefore beyond the scope of this tool.
  • Before Destroy: Executes a script, therefore beyond the scope of this tool.
  • Object: Sets the target object of the script. Not relevant for the purposes of this utility.

Installation:
  • The PBOs go in:
    (yourArmaDirectory)\missions\
  • The Non PBOs (whole folder) and usage demo go in:
    (Your arma user directory)\(your user name)\missions

Credits & Thanks:
V2.0:
- Squadmate, HMMWV, and MH-6 added to facilitate viewing the effect from different angles, positions, etc.
- Movable Dialogs
- Dialogs Cleaned up and made very consistent with the arma dialog look. The BIS ARMA UI gradients and settings are actually used now.
- Internal Script Reorganization (subfolders and such)
- Problem with Chance of Dialogs Automatically Closing Under Certain Conditions Fixed
- Particle Effect Imports
- Multiple Particle Effects
- Intro Island Version Added. Identical to the full island version, except for location.
- Simple Example Particle Effect Usage Mission

V1.1:
- Code Export Added.
- Small Bug fixed.

V1.0:
- Release

License:
Unlimited rights (including editing and re-releasing) so long as it's non- commercial and adheres to the BIS terms of use. Any derivative work cannot be more restrictive than this with respect to what rights an end user has.

BIS Forums topic:
- Link.






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