UK_Force informed in
our forums that Project Reality Studio team is close to release his first work in the ArmA series.
Quote UK_Force :
The award-winning Project Reality Studio team are proud to announce that the official first release of v0.1 of the Project Reality ArmA2 Mini-Mod will be coming very soon. Although we are now moving into the Beta Testing stage, we think the time is right to inform the community of what will be coming to you very shortly. Project Reality will enter the ArmA2 battlefield for the first time!
Our main aim for PR:ArmA2 is:
"To create a realistic and immersive modification for ArmA2, which focuses on encouraging teamwork through gameplay"
-Features
Mirroring Project Reality's original goal, the British Army are featured strongly in this initial release, with a Taliban opposition all set on a beautiful Afghanistan-themed map, created by [R-DEV]DeanosBeano.
The advantages of using a more modern graphical environment really shows off the original PR art assets to their full potential - you'll look at the Scimitar, Challenger and all the others in a whole new light! [R-DEV]StalkerGB has put in many hours working on the infantry models and his work can be seen in all its glory. Ever up-to-date, we even bring you the new British MTP (Multi Terrain Pattern) uniforms announced by the Ministry of Defence last month!
As you would expect from any Project Reality development, gameplay improvements will feature strongly. These will take some time to get to where we want, however there have already been changes made to reflect PR-style gameplay, courtesy of [R-DEV]Dr_Eyeball, who has brought over his Devastation Mod to the project. This will form the basis of PR:ArmA2 gameplay.
-From concept to creation
The original concept came from [R-DEV]UK_Force over 9 months ago; the aim was to create a modification of ArmA2 in line with the Project Reality vision, bringing PR-style gameplay to the Real Virtuality 3 engine. This project has finally overcome the first hurdle towards becoming a reality with its first release, due soon. The team has drawn on some of the finest ArmA2 modders and developers, and following their amalgamation production, started in earnest with work going on behind the scenes to make this happen before official
You can find more information and leave your feedback in the
Project Reality WIP topic.
I have a feeling this will split things up with player bases due to vanilla, ace, and now PR. Would be nice to see cooperation to have compatibility in some way shape or form. Good seeing people put more into this community, but at this level I believe it can have a negative effect in other ways...
Cant wait, this is great news as pr is excellent!!!!!!
Knowing PR they will make an install version or maybe use Addon Sync, although thats a whole load of problems in itself, but this is going to be the most amazing thing ever!
I'm mainly talking about installing mods and pbo's. It can be a frustrating process.
[quote=WOW! There is a spark, but can we sustain the burn? We need to find a way to make the boost in player numbers sustain. I dont want to see BF players getting discouraged by armas complex access. ][/quote]
Dude if they get dicouraged, they have no buisness in this community to begin with. If they are coming here to play BF, they are in the wrong F ING place.
WOW! There is a spark, but can we sustain the burn? We need to find a way to make the boost in player numbers sustain. I dont want to see BF players getting discouraged by armas complex access.
Hmmm. Blowing holes in walls in a BIS game.. Me smells DeanosBeano! Good on ya man, miss you in the forums. This is looking to be an awesome addition.
This is the best amount of advertising a game like Arma2 can get.
Having a modteam (of the most popular BF2 mod) coming over (or visiting) your game.
I bet a lot of them have simply seen the potential of Arma2 and are a bit sick of the limitations of BF2.
Bring it on!
i just couldn't consider PR for BF2.. any game that calls itself tactical yet will not allow you to peek around corners is NOT tactical. the only way to see anything in that game was to completely expose yourself to fire, not really their fault since the engine didn't include lean.
I really hope they do right with this and it doesn't turn into another Arma 1/2 vapormod
He he, this also explains what happen to StalkerGB’s units. This is going to outstanding if it’s even half as good as it looks.
whaou very nice, excellent, can't wait
oh i hope but we dont have info about that.. i was checking the pr forum too to find some news about that.
Legendkiller: completable = can be used with. There is no rivalry and I wish PR the best.
Not a fan of ace but this looks interesting.
As an old PR player and a huge fan of BIS military sims I can only say: EXCELLENT !!! Can't wait..................:yes
Total comments : 32, on page: 15