Forum Jump :

Author Message

Posts: 12

Level: Member

Country: se
In-game name:

#100169 Posted at 2011-03-14 11:17        
If I try to push up the fillrate much beyond 100% or push the view distance out too far and the game becomes a slid show! To be honest I have to trim the setting shown to be able to play within a city on Chernarus or Zaragbad without lagging too much.

I guess I'm a little ticked off that my rig can't handle this game properly, so my question is, what can? Is there anyone out there that can have every in game setting maxed completely? can they get a sustained 60fps in every situation? Fillrate 200% 10K view distance running on a nice big screen??? Is it possible? What am I missing?

My Spec's:

I have similar problems on this rig:

AMD Phenom II X6 1035T (Hexacore 2,6GHz)
XFX HD6870 Black Edition
Windows 7 64-bit

ArmA II Combined Ops (Steam)

Since it doesn't matter how much I fiddle with the games graphic settings (performance in Chernarus is 18-25FPS even on low) I figured that it's my CPU that's bottlenecking the game. I really love ArmA II and would like to be completely immersed in the gameplay but that's not going to happen as long as the game runs this bad.

With ArmA II terrible performance on my rig and the upcoming TES V: Skyrim in mind I went ahead and ordered parts for a new gaming PC:

Motherboard: Asus P8P67 DELUXE REV B3
CPU: Intel i7 2600k (3,4 GHz and 3,8 GHz Turbo)
GPU: Gainward GTX 580 1536 PhysX "GOOD Edition"
PSU: Corsair AX850W
RAM: Corsair 8GB (2x4) 1600MHz XMS3
SSD: Corsair SSD Force Series 120GB 2.5"
CPU cooler: Noctua NH-D14

Now this should be able to run ArmA II on max settings (not including 10k draw distance) very smoothly but I'm afraid to get my hopes up too much since the game slaughtered my other PC... :P If the game still runs around 20 FPS I'll try overclocking the CPU to 4.6 GHz. If that doesn't help I really don't know what to do.

Is it at all possible that running the game through Steam somehow limits performance? I'm on a 8 mbit connection.