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Posts: 175

Level: Member

Country: us
Location: New jersey
Occupation: Flying
Age: 23
In-game name: Starsky396

#132528 Posted at 2012-11-09 20:36        
Sorry foxhound wasn't sure where to put this. I figured about a way around the bases in the 3D editor. What you do is put around 30 invisable helipads on the map and save the mission. Then you dePBO the modules folder, then you look in the new dePBO'ed folder and find DynO folder and go to compsitions and find the .sqf's of the bases. Then you input the coodinates and classnames into your mission using th invisble H names.

Tags: 3D, Editor