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#177596 Posted at 2015-03-11 16:23        
     
This may work, not tested

null=sold1 spawn {   sold1 dotarget t1 ;sleep 2;_rounds = 0;while {alive t1 and alive sold1 and  _rounds < 5} do {_rounds=_rounds+1;sleep 0.5; gl action ["useweapon",vehicle sold1,sold1,0];}}